X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=src%2Freal.h;h=5d4e1333ee14bf0204696c614c5a53119fc4c235;hb=ae6af9f5e166d675a7139ec6dffee4ccab4347bc;hp=ecd3852c2189bba85de43295ae1d7aab3bdddced;hpb=612d71e94fa4a4ca394fb1f566926392e95a2fa8;p=ipdf%2Fcode.git diff --git a/src/real.h b/src/real.h index ecd3852..5d4e133 100644 --- a/src/real.h +++ b/src/real.h @@ -2,6 +2,7 @@ #define _REAL_H #include "common.h" +#include #define REAL_SINGLE 0 @@ -10,63 +11,96 @@ #define REAL_VFPU 3 #define REAL_RATIONAL 4 #define REAL_RATIONAL_ARBINT 5 +#define REAL_MPFRCPP 6 +#define REAL_IRRAM 7 -#ifndef REAL - #error "REAL was not defined!" +#ifndef REALTYPE + #error "REALTYPE was not defined!" #endif -#if REAL == REAL_VFPU +#if REALTYPE == REAL_VFPU #include "vfpu.h" #endif -#if REAL == REAL_RATIONAL +#if REALTYPE == REAL_RATIONAL #include "rational.h" -#endif //REAL +#endif //REALTYPE -#if REAL == REAL_RATIONAL_ARBINT +#if REALTYPE == REAL_RATIONAL_ARBINT #include "rational.h" #include "arbint.h" #include "gmpint.h" -#endif //REAL +#endif //REALTYPE + +#if REALTYPE == REAL_MPFRCPP + #include +#endif //REALTYPE + +#if REALTYPE == REAL_IRRAM + #include "../contrib/iRRAM/include/iRRAM/lib.h" +#endif namespace IPDF { extern const char * g_real_name[]; -#if REAL == REAL_SINGLE +#if REALTYPE == REAL_SINGLE typedef float Real; -#elif REAL == REAL_DOUBLE + inline Real RealFromStr(const char * str) {return strtof(str, NULL);} +#elif REALTYPE == REAL_DOUBLE typedef double Real; -#elif REAL == REAL_LONG_DOUBLE + inline Real RealFromStr(const char * str) {return strtod(str, NULL);} +#elif REALTYPE == REAL_LONG_DOUBLE typedef long double Real; -#elif REAL == REAL_VFPU - typedef VFPU::Float Real; + inline Real RealFromStr(const char * str) {return strtold(str, NULL);} +#elif REALTYPE == REAL_VFPU + typedef VFPU::VFloat Real; inline float Float(const Real & r) {return r.m_value;} inline double Double(const Real & r) {return r.m_value;} -#elif REAL == REAL_RATIONAL + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_RATIONAL typedef Rational Real; inline float Float(const Real & r) {return (float)r.ToDouble();} inline double Double(const Real & r) {return r.ToDouble();} -#elif REAL == REAL_RATIONAL_ARBINT + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_RATIONAL_ARBINT #define ARBINT Gmpint // Set to Gmpint or Arbint here typedef Rational Real; inline float Float(const Real & r) {return (float)r.ToDouble();} inline double Double(const Real & r) {return r.ToDouble();} - + inline int64_t Int64(const Real & r) {return r.ToInt64();} + inline Rational Sqrt(const Rational & r) {return r.Sqrt();} +#elif REALTYPE == REAL_MPFRCPP + typedef mpfr::mpreal Real; + inline double Double(const Real & r) {return r.toDouble();} + inline float Float(const Real & r) {return r.toDouble();} + inline int64_t Int64(const Real & r) {return r.toLong();} + inline Real Sqrt(const Real & r) {return mpfr::sqrt(r, mpfr::mpreal::get_default_rnd());} + inline Real Abs(const Real & r) {return mpfr::abs(r, mpfr::mpreal::get_default_rnd());} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_IRRAM + typedef iRRAM::REAL Real; + inline double Double(const Real & r) {return r.as_double(53);} + inline float Float(const Real & r) {return r.as_double(53);} + inline int64_t Int64(const Real & r) {return (int64_t)r.as_double(53);} + inline Real Sqrt(const Real & r) {return iRRAM::sqrt(r);} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} #else #error "Type of Real unspecified." -#endif //REAL +#endif //REALTYPE // Allow us to call Float on the primative types // Useful so I can template some things that could be either (a more complicated) Real or a primitive type // Mostly in the testers. - inline float Float(float f) {return (float)f;} inline float Float(double f) {return (float)f;} inline float Float(long double f) {return (float)(f);} inline double Double(float f) {return (double)f;} inline double Double(double f) {return (double)f;} inline double Double(long double f) {return (double)(f);} + inline double Sqrt(double f) {return sqrt(f);} + inline double Abs(double a) {return fabs(a);} + inline int64_t Int64(double a){return (int64_t)a;} inline Real Power(const Real & a, int n) { @@ -79,7 +113,41 @@ namespace IPDF r *= a; return r; } + struct Vec2 + { + Real x; + Real y; + Vec2() : x(0), y(0) {} + Vec2(Real _x, Real _y) : x(_x), y(_y) {} + Vec2(const std::pair & p) : x(p.first), y(p.second) {} + #if REALTYPE != REAL_IRRAM + Vec2(const std::pair & p) : x(p.first), y(p.second) {} + #else + Vec2(const std::pair & p) : x((int)p.first), y((int)p.second) {} + // Apparently iRRAM didn't implement -= for a constant argument + #endif + bool operator==(const Vec2& other) const { return (x == other.x) && (y == other.y); } + bool operator!=(const Vec2& other) const { return !(*this == other); } + + Vec2& operator=(const Vec2& other) { x = other.x; y = other.y; return *this; } + Vec2& operator+=(const Vec2& other) { x += other.x; y += other.y; return *this; } + Vec2& operator-=(const Vec2& other) { x -= other.x; y -= other.y; return *this; } + Vec2& operator*=(const Real& lambda) { x *= lambda; y *= lambda; return *this; } + Vec2& operator/=(const Real& lambda) { x /= lambda; y /= lambda; return *this; } + + Vec2 operator+(const Vec2& other) const { return Vec2(x + other.x, y + other.y); } + Vec2 operator-(const Vec2& other) const { return Vec2(x - other.x, y - other.y); } + Vec2 operator*(const Real& lambda) const { return Vec2(x * lambda, y * lambda); } + Vec2 operator/(const Real& lambda) const { return Vec2(x / lambda, y / lambda); } + + const Real SquareLength() const { return (x*x + y*y); } + }; + + inline Real RealFromStr(const std::string & str) {return RealFromStr(str.c_str());} + + + } #endif //_REAL_H