X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=src%2Fview.cpp;h=2caaadc0709cc7acfdfac032c704cc8439c45f7b;hb=8b3424a48d2d2e20de1a0e60ff6e1d84b9b5e226;hp=8f4a8a4d9fd25f3dd12b885a530caecc06d1932e;hpb=3172dd5af487e0f8a6e5cd5439dea594b9cbd7c9;p=ipdf%2Fcode.git diff --git a/src/view.cpp b/src/view.cpp index 8f4a8a4..2caaadc 100644 --- a/src/view.cpp +++ b/src/view.cpp @@ -253,7 +253,7 @@ void View::Render(int width, int height) { m_screen.RenderPixels(0,0,width, height, m_cpu_rendering_pixels); //TODO: Make this work :( // Debug for great victory (do something similar for GPU and compare?) - ObjectRenderer::SaveBMP({m_cpu_rendering_pixels, width, height}, "cpu_rendering_last_frame.bmp"); + //ObjectRenderer::SaveBMP({m_cpu_rendering_pixels, width, height}, "cpu_rendering_last_frame.bmp"); } m_cached_display.UnBind(); // resets render target to the screen m_cached_display.Blit(); // blit FrameBuffer to screen