Still-broken quadtree shenanigans!
authorDavid Gow <[email protected]>
Tue, 12 Aug 2014 14:07:56 +0000 (22:07 +0800)
committerDavid Gow <[email protected]>
Tue, 12 Aug 2014 14:07:56 +0000 (22:07 +0800)
Quadtrees are, therefore, still disabled by default.

src/document.cpp
src/graphicsbuffer.cpp
src/graphicsbuffer.h
src/view.cpp
src/view.h

index 6c281c1..cb52986 100644 (file)
@@ -95,7 +95,6 @@ void Document::GenBaseQuadtree()
        m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()});
        m_quadtree.root_id = 0;
        GenQuadChild(0, QTC_TOP_LEFT);
-       GenQuadParent(0, QTC_BOTTOM_RIGHT);
 }
 
 QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
index d3911db..da522dc 100644 (file)
@@ -263,3 +263,7 @@ void GraphicsBuffer::Bind() const
                glBindBuffer(BufferTypeToGLType(m_buffer_type), m_buffer_handle);
 }
 
+void GraphicsBuffer::BindRange(size_t start, size_t size) const
+{
+       glBindBufferRange(BufferTypeToGLType(m_buffer_type), 0, m_buffer_handle, start, size);
+}
index fd89771..b102c51 100644 (file)
@@ -63,6 +63,7 @@ namespace IPDF
                GLuint GetHandle() const { return m_buffer_handle; }
                
                void Bind() const;
+               void BindRange(size_t start, size_t size) const;
        private:
                bool RecreateBuffer(const void *data = NULL);
                GLuint m_buffer_handle;
index 4bbe5f0..004664b 100644 (file)
@@ -146,6 +146,22 @@ void View::Render(int width, int height)
        m_cached_display.Bind(); //NOTE: This is redundant; Clear already calls Bind
        m_cached_display.Clear();
 
+#ifndef QUADTREE_DISABLED
+       if (m_bounds_dirty)
+       {
+               if (ContainedInQuadChild(m_bounds, QTC_TOP_LEFT) && m_document.GetQuadTree().nodes[m_current_quadtree_node].top_left != QUADTREE_EMPTY)
+               {
+                       m_bounds = TransformToQuadChild(m_bounds, QTC_TOP_LEFT);
+                       m_current_quadtree_node = m_document.GetQuadTree().nodes[m_current_quadtree_node].top_left;
+               }
+               if ((m_bounds.w > 1 || m_bounds.h > 1) && m_document.GetQuadTree().nodes[m_current_quadtree_node].parent != QUADTREE_EMPTY)
+               {
+                       m_bounds = TransformFromQuadChild(m_bounds, m_document.GetQuadTree().nodes[m_current_quadtree_node].child_type);
+                       m_current_quadtree_node = m_document.GetQuadTree().nodes[m_current_quadtree_node].parent;
+               }
+       }
+       m_screen.DebugFontPrintF("Current View QuadTree Node: %d\n", m_current_quadtree_node);
+#endif
 
        if (!m_use_gpu_rendering)
        {
@@ -184,6 +200,7 @@ void View::RenderQuadtreeNode(int width, int height, QuadTreeIndex node, int rem
        if (node == QUADTREE_EMPTY) return;
        if (!remaining_depth) return;
        //Debug("Rendering QT node %d, (objs: %d -- %d)\n", node, m_document.GetQuadTree().nodes[node].object_begin, m_document.GetQuadTree().nodes[node].object_end);
+       m_bounds_dirty = true;
        RenderRange(width, height, m_document.GetQuadTree().nodes[node].object_begin, m_document.GetQuadTree().nodes[node].object_end);
 
        m_bounds = TransformToQuadChild(old_bounds, QTC_TOP_LEFT);
@@ -205,11 +222,10 @@ void View::RenderQuadtreeNode(int width, int height, QuadTreeIndex node, int rem
 
 void View::RenderRange(int width, int height, unsigned first_obj, unsigned last_obj)
 {
-
        if (m_render_dirty) // document has changed
                PrepareRender();
 
-       if (m_buffer_dirty) // object bounds have changed
+       if (m_buffer_dirty || m_bounds_dirty) // object bounds have changed
                UpdateObjBoundsVBO(first_obj, last_obj);
 
        if (m_use_gpu_transform)
@@ -275,7 +291,7 @@ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj)
        }
        m_objbounds_vbo.Resize(m_document.ObjectCount()*sizeof(GPUObjBounds));
 
-       BufferBuilder<GPUObjBounds> obj_bounds_builder(m_objbounds_vbo.MapRange(first_obj*sizeof(GPUObjBounds), (last_obj-first_obj)*sizeof(GPUObjBounds), false, true, true), m_objbounds_vbo.GetSize());
+       BufferBuilder<GPUObjBounds> obj_bounds_builder(m_objbounds_vbo.MapRange(first_obj*sizeof(GPUObjBounds), (last_obj-first_obj)*sizeof(GPUObjBounds), false, true, false), m_objbounds_vbo.GetSize());
 
        for (unsigned id = first_obj; id < last_obj; ++id)
        {
index ec5e97f..e4254de 100644 (file)
@@ -48,7 +48,7 @@ namespace IPDF
                        {
                                float x0, y0;
                                float x1, y1;
-                       };
+                       } __attribute__((packed));
 
                        void PrepareRender(); // call when m_render_dirty is true
                        void UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj); // call when m_buffer_dirty is true

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