From: Ash Tyndall Date: Sat, 8 Oct 2011 05:36:48 +0000 (+0800) Subject: (no commit message) X-Git-Url: https://git.ucc.asn.au/?a=commitdiff_plain;h=22329df92ae535d24f8e07444a1299e7ed19bb86;p=atyndall%2Fcits2231.git --- diff --git a/scene.c b/scene.c index 18cb9fb..2a5ab65 100644 --- a/scene.c +++ b/scene.c @@ -249,14 +249,7 @@ void processLightEvents(int id) { void makeMenu() { - int mainMenu = glutCreateMenu(processMainEvents); - - glutAddMenuEntry("Rotate/Move Camera", ROTATE_MOVE_CAMERA); - //Add object - glutAddMenuEntry("Position/Scale", POSITION_SCALE); - glutAddMenuEntry("Rotation/Texture Scale", ROTATION_TEXTURE_SCALE); - //material - + // Construct material menu int materialMenu = glutCreateMenu(processMaterialEvents); glutAddMenuEntry("All R/G/B", MATERIAL_ALL_RGB); glutAddMenuEntry("Ambient R/G/B", MATERIAL_AMBIENT_RGB); @@ -267,6 +260,41 @@ void makeMenu() { glutAddMenuEntry("Green Amb/Diff/Spec/Shine", MATERIAL_GREEN_ADSS); glutAddMenuEntry("Blue Amb/Diff/Spec/Shine", MATERIAL_BLUE_ADSS); + // Construct light menu + int lightMenu = glutCreateMenu(processLightEvents); + glutAddMenuEntry("Move Light 1", LIGHT_MOVE_LIGHT_1); + glutAddMenuEntry("R/G/B/All Light 1", LIGHT_RGBALL_LIGHT_1); + glutAddMenuEntry("Move Light 2", LIGHT_MOVE_LIGHT_2); + glutAddMenuEntry("R/G/B/All Light 2", LIGHT_RGBALL_LIGHT_2); + + // Construct add object submenus + int addObjectSubmenu[6]; + + for( int i = 0; i < 6; i++ ) { + addObjectSubmenu[i] = glutCreateMenu(processObjectEvents); + for ( int j = i; j < (i+9); j++ ) { + glutAddMenuEntry( objectMenuEntries[j], j ); + } + } + + // Construct add object menu + int addObjectMenu = glutCreateMenu(processObjectEvents); + for ( int i = 0; addObjectSubmenu[i]; i++ ) { + char * name = { (char)i }; + glutAddSubMenu( name, addObjectSubmenu[i] ); + } + + + int mainMenu = glutCreateMenu(processMainEvents); + + glutAddMenuEntry("Rotate/Move Camera", ROTATE_MOVE_CAMERA); + //Add object + glutAddMenuEntry("Position/Scale", POSITION_SCALE); + glutAddMenuEntry("Rotation/Texture Scale", ROTATION_TEXTURE_SCALE); + //material + + + glutSetMenu(mainMenu); glutAddSubMenu("Material", materialMenu); @@ -280,22 +308,6 @@ void makeMenu() { glutAttachMenu(GLUT_RIGHT_BUTTON); } - -/*void createGLUTMenus() { - - int menu,submenu; - - submenu = glutCreateMenu(processMenuEvents); - glutAddMenuEntry("Red",RED); - glutAddMenuEntry("Blue",BLUE); - glutAddMenuEntry("Green",GREEN); - - menu = glutCreateMenu(processMenuEvents); - glutAddMenuEntry("White",WHITE); - glutAddSubMenu("RGB Menu",submenu); - glutAttachMenu(GLUT_RIGHT_BUTTON); -*/ - void display() { // You probably want to change both of the following. glClear(GL_COLOR_BUFFER_BIT);