From: David Gow Date: Wed, 16 Jul 2014 06:48:11 +0000 (+0800) Subject: Quadtree Rendering for CPU transorm+render X-Git-Url: https://git.ucc.asn.au/?a=commitdiff_plain;h=8e97d741cf713296c96b53f4ebb1615e8d443391;p=ipdf%2Fcode.git Quadtree Rendering for CPU transorm+render --- diff --git a/src/objectrenderer.cpp b/src/objectrenderer.cpp index 1e04588..f5202cb 100644 --- a/src/objectrenderer.cpp +++ b/src/objectrenderer.cpp @@ -115,7 +115,7 @@ void RectFilledRenderer::RenderUsingCPU(const Objects & objects, const View & vi for (unsigned i = 0; i < m_indexes.size(); ++i) { if (m_indexes[i] < first_obj_id) continue; - if (m_indexes[i] > last_obj_id) continue; + if (m_indexes[i] >= last_obj_id) continue; PixelBounds bounds(CPURenderBounds(objects.bounds[m_indexes[i]], view, target)); for (int64_t x = max(0L, bounds.x); x <= min(bounds.x+bounds.w, target.w-1); ++x) { @@ -140,7 +140,7 @@ void RectOutlineRenderer::RenderUsingCPU(const Objects & objects, const View & v for (unsigned i = 0; i < m_indexes.size(); ++i) { if (m_indexes[i] < first_obj_id) continue; - if (m_indexes[i] > last_obj_id) continue; + if (m_indexes[i] >= last_obj_id) continue; PixelBounds bounds(CPURenderBounds(objects.bounds[m_indexes[i]], view, target)); // Using bresenham's lines now mainly because I want to see if they work @@ -167,7 +167,7 @@ void CircleFilledRenderer::RenderUsingCPU(const Objects & objects, const View & for (unsigned i = 0; i < m_indexes.size(); ++i) { if (m_indexes[i] < first_obj_id) continue; - if (m_indexes[i] > last_obj_id) continue; + if (m_indexes[i] >= last_obj_id) continue; PixelBounds bounds(CPURenderBounds(objects.bounds[m_indexes[i]], view, target)); int64_t centre_x = bounds.x + bounds.w / 2; int64_t centre_y = bounds.y + bounds.h / 2; @@ -217,7 +217,7 @@ void BezierRenderer::RenderUsingCPU(const Objects & objects, const View & view, for (unsigned i = 0; i < m_indexes.size(); ++i) { if (m_indexes[i] < first_obj_id) continue; - if (m_indexes[i] > last_obj_id) continue; + if (m_indexes[i] >= last_obj_id) continue; Rect bounds(CPURenderBounds(objects.bounds[m_indexes[i]], view, target)); PixelBounds pix_bounds(bounds); diff --git a/src/view.cpp b/src/view.cpp index ec8bbbe..ffcee56 100644 --- a/src/view.cpp +++ b/src/view.cpp @@ -206,7 +206,7 @@ void View::RenderRange(int width, int height, unsigned first_obj, unsigned last_ if (m_render_dirty) // document has changed PrepareRender(); - if (m_buffer_dirty) // object bounds have changed + if (m_buffer_dirty || (m_bounds_dirty && !m_use_gpu_transform)) // object bounds have changed UpdateObjBoundsVBO(); if (m_use_gpu_transform)