From: David Gow Date: Sat, 4 Oct 2014 13:08:59 +0000 (+0800) Subject: Improve adding things to quadtree (still broken, though) X-Git-Url: https://git.ucc.asn.au/?a=commitdiff_plain;h=dfced4b578942654640bd93028009864286393a7;p=ipdf%2Fcode.git Improve adding things to quadtree (still broken, though) --- diff --git a/src/document.cpp b/src/document.cpp index c41c848..7dda475 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -173,11 +173,14 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - if (IntersectsQuadChild(m_objects.bounds[i], type)) + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) { - m_count += ClipObjectToQuadChild(i, type); + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); @@ -208,12 +211,15 @@ QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); switch (type) @@ -334,20 +340,23 @@ unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index #ifndef QUADTREE_DISABLED if (qti != -1) { - if (m_count == m_quadtree.nodes[qti].object_end+1) + while (m_quadtree.nodes[qti].next_overlay != -1) { - m_quadtree.nodes[qti].object_end++; - } - else - { - QuadTreeIndex overlay = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); - m_quadtree.nodes[overlay].object_begin = m_count; - m_quadtree.nodes[overlay].object_end = m_count+1; - m_quadtree.nodes[qti].next_overlay = overlay; + if (m_count == m_quadtree.nodes[qti].object_end+1) + { + m_quadtree.nodes[qti].object_end++; + goto done; + } + qti = m_quadtree.nodes[qti].next_overlay; } + QuadTreeIndex overlay = m_quadtree.nodes.size(); + m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); + m_quadtree.nodes[overlay].object_begin = m_count; + m_quadtree.nodes[overlay].object_end = m_count+1; + m_quadtree.nodes[qti].next_overlay = overlay; } #endif +done: return (m_count++); // Why can't we just use the size of types or something? }