X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=4c829c5deddc3a83afe1d9b4a04117b5d1e93e38;hp=cc0f908e51fd6904a1281f2dbb6b65d2381de216;hb=a12d6797d3f6cd45fbc65283a7756dae72e61f91;hpb=7bc353f0b089403981ebea667c6bf881f9f123c7 diff --git a/globals.c b/globals.c index cc0f908..4c829c5 100644 --- a/globals.c +++ b/globals.c @@ -56,8 +56,8 @@ GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ /* Near and far parameters - calculates scene size */ -GLfloat near = -10; -GLfloat far = 10; +GLfloat near = -15; +GLfloat far = 15; /* Near and far clipping planes - calculates clipping planes */ GLfloat nearClip = -200; @@ -72,10 +72,16 @@ int drawFloorRecurse = 5; /* Size of floor, from -n to n */ int floorSize = 200; +/* Current camera x, y, z coords */ +GLfloat camx = 0.0, camy = 0.0, camz = 0.0, rot = 0.0; + +/* Length of axis lines */ +GLfloat lineLength = 100; + /* Light 0 parameters */ -GLfloat diffuse0[] = {1.0, 1.0, 1.0, 1.0}; -GLfloat ambient0[] = {0.0, 0.0, 0.0, 1.0}; -GLfloat specular0[] = {1.0, 1.0, 1.0, 1.0}; -GLfloat emission0[] = {0.0, 0.0, 0.0, 0.0}; -GLfloat light0_pos[] ={1.0, 1.0, 0,0, 1.0}; +GLfloat diffuse0[]={1.0, 0.0, 0.0, 1.0}; +GLfloat ambient0[]={1.0, 0.0, 0.0, 1.0}; +GLfloat specular0[]={1.0, 0.0, 0.0, 1.0}; +GLfloat emission0[] = {1.0, 1.0, 1.0, 0.5}; +GLfloat light0_pos[] ={1.0, 1.0, 0,0, 0.5}; GLfloat glightmodel[] = {0.2,0.2,0.2,1}; \ No newline at end of file