X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=d01c1f5da973ba91bddc1eba667a5afd526a084a;hp=4fd0274dfc4e6ad74ef3b8ead2374faef8752b96;hb=c9cb76d66ffd1deb1efa100398913934543e35c3;hpb=e84eec59aded99f41844e639a2ce84871c695002 diff --git a/globals.c b/globals.c index 4fd0274..d01c1f5 100644 --- a/globals.c +++ b/globals.c @@ -70,24 +70,22 @@ GLfloat factor = 1.0; GLfloat lineLength = 10; /* Light 0 parameters */ -GLfloat diffuse0[]={1.0, 1.0, 1.0, 1.0}; -GLfloat ambient0[]={1.0, 1.0, 1.0, 1.0}; -GLfloat specular0[]={1.0, 1.0, 1.0, 1.0}; +GLfloat diffuse0[]={1.0, 0.0, 0.0, 1.0}; +GLfloat ambient0[]={1.0, 0.0, 0.0, 1.0}; +GLfloat specular0[]={1.0, 0.0, 0.0, 1.0}; GLfloat direction0[] = {0.0, 0.0, 0.0}; -GLfloat lightColor0[] = {1.0, 1.0, 1.0, 1.0}; // White light GLfloat lightPosition0[4]; float lightAngle0 = 0.0, lightHeight0 = 5; int lightMoving0 = 0, lightStartX0, lightStartY0; /* Light 1 parameters */ -GLfloat diffuse1[]={1.0, 1.0, 1.0, 1.0}; -GLfloat ambient1[]={1.0, 1.0, 1.0, 1.0}; -GLfloat specular1[]={1.0, 1.0, 1.0, 1.0}; +GLfloat diffuse1[]={0.0, 1.0, 0.0, 1.0}; +GLfloat ambient1[]={0.0, 1.0, 0.0, 1.0}; +GLfloat specular1[]={0.0, 1.0, 0.0, 1.0}; GLfloat direction1[] = {0.0, 0.0, 0.0}; -GLfloat lightColor1[] = {1.0, 1.0, 1.0, 1.0}; // White light GLfloat lightPosition1[4]; float lightAngle1 = 360.0, lightHeight1 = 5; @@ -99,7 +97,7 @@ GLfloat diffuse[] = {1.0, 0.8, 0.0, 1.0}; GLfloat specular[] = {1.0, 1.0, 1.0, 1.0}; GLfloat shine = 100.0; GLfloat glightmodel[] = {0.2,0.2,0.2,1}; -GLfloat emission[] = {1.0, 1.0, 1.0, 1.0}; +GLfloat emission[] = {0.0, 0.3, 0.3, 1.0}; /* Zoom and rotate tracking */ GLfloat zoom = 0.0, rotate = 0.0;