X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.h;h=dc9245309dd1a511bc29bf3bfde6298b74ce1817;hp=728bf6a3f4744cdefed7cc4eae27b5d619c0c6b3;hb=89e90cbd07402f824253fc0a4b2f1cd7e81b31e4;hpb=bb84977df53fb16ba10eecb52b219071ff786126 diff --git a/globals.h b/globals.h index 728bf6a..dc92453 100644 --- a/globals.h +++ b/globals.h @@ -39,7 +39,7 @@ extern GLfloat lightPosition[]; extern int moving, startx, starty; extern int lightMoving, lightStartX, lightStartY; - +/* Time varying or user-controled variables. */ extern float jump; extern float lightAngle, lightHeight; extern GLfloat angle; @@ -53,9 +53,6 @@ extern GLfloat far; extern GLfloat nearClip; extern GLfloat farClip; -/* Zoom factor for mouse movements */ -extern GLfloat zoomFactor; - /* Recursion level for floor drawing */ extern int drawFloorRecurse; @@ -65,13 +62,31 @@ extern int floorSize; /* Current camera position */ extern GLfloat camx, camy, camz, rot; +/* Length of axis lines */ +extern GLfloat lineLength; + /* Light 0 parameters */ extern GLfloat diffuse0[]; extern GLfloat ambient0[]; extern GLfloat specular0[]; extern GLfloat emission0[]; + +extern GLfloat direction0[]; extern GLfloat light0_pos[]; + +extern GLfloat shine; + extern GLfloat glightmodel[]; -#endif /* GLOBALS_H */ +/* Material types */ +extern GLfloat ambient[]; +extern GLfloat diffuse[]; +extern GLfloat specular[]; + +/* Beginning width, height */ +extern int width, height; + +/* Zoom and rotate tracking */ +GLfloat zoomFactor, rotateFactor; +#endif /* GLOBALS_H */ \ No newline at end of file