X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=helper.c;h=79e33be4cd1713f1767bf3198d736c9f89a8d35f;hp=e5d9c0b1e7a60c0c1e11a5127fa16cb8e320205b;hb=c39f968987ca6c15b26d1f26420531394abcc6ee;hpb=ea1053838ec633c44e509a06a691c3bcc38acd8d diff --git a/helper.c b/helper.c index e5d9c0b..79e33be 100644 --- a/helper.c +++ b/helper.c @@ -234,7 +234,13 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { } else { // Draw square. // **NOTE: Is the polygon facing in the right direction? + srand ( time(NULL) ); + if ( rand() % 10 < 5 ) { + return; + } + printf("Drawing square (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n", x1, z1, x1, z2, x2, z2, x2, z1); glBegin(GL_QUADS); + glNormal3f(0,1,0); glVertex3f(x1, 0.0, z1); glVertex3f(x1, 0.0, z2); glVertex3f(x2, 0.0, z2); @@ -257,20 +263,22 @@ void drawFloor() { void drawLine() { // **NOTE: fix function glDisable(GL_TEXTURE_2D); - glEnable(GL_BLEND); + glDisable(GL_LIGHTING); + //glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glColor4ub( 0.0, 0.0, 0.0, 0.5 ); + glColor3f( 0.0, 0.0, 0.0 ); glBegin(GL_LINES); - glVertex3i( lineLength, 1.0, 0.0 ); - glVertex3i( -lineLength, 1.0, 0.0 ); + glVertex3i( lineLength, 0.0, 0.0 ); + glVertex3i( -lineLength, 0.0, 0.0 ); glEnd(); glBegin(GL_LINES); - glVertex3i( 0.0, 1.0, lineLength ); - glVertex3i( 0.0, 1.0, -lineLength ); + glVertex3i( 0.0, 0.0, lineLength ); + glVertex3i( 0.0, 0.0, -lineLength ); glEnd(); - glDisable(GL_BLEND); + //glDisable(GL_BLEND); + glEnable(GL_LIGHTING); glEnable(GL_TEXTURE_2D); } \ No newline at end of file