X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=helper.c;h=98838f3a29f416389ed60c783e3906f3ec299d5f;hp=1b5aa4447d241fc09b2e11b104d20d5094ab6287;hb=e0e2b5308a29d1111291bbd17d519154e46c8fd4;hpb=24e6e08e4ec1d955b25741af0276857ef0a853a5 diff --git a/helper.c b/helper.c index 1b5aa44..98838f3 100644 --- a/helper.c +++ b/helper.c @@ -210,23 +210,34 @@ int makeSubmenuFromArray( const char *menuEntries[], unsigned int menuEntriesSiz * Draw a floor by looping over the floorSize and squareSize variables */ void drawFloor() { - getTexture(2); + if ( currentGroundTexture != 0 ) { + getTexture(currentGroundTexture); + glBindTexture(GL_TEXTURE_2D, currentGroundTexture); + } + glBegin(GL_QUADS); for ( int x = -floorSize; x < floorSize; x++ ) { for ( int z = -floorSize; z < floorSize; z++ ) { glColor3f( 1.0, 1.0, 1.0 ); - glNormal3d(0, 0, 1); - glTexCoord2f(0, 0); - glVertex3f( (x+1)*squareSize, 0.0, (z+1)*squareSize ); - glTexCoord2f(1, 0); - glVertex3f( (x+1)*squareSize, 0.0, z*squareSize ); - glTexCoord2f(1, 1); - glVertex3f( x*squareSize, 0.0, z*squareSize ); - glTexCoord2f(0, 1); - glVertex3f( x*squareSize, 0.0, (z+1)*squareSize ); + + glTexCoord2f( 6.0, 1.0 ); + glVertex3f ( (x+1)*squareSize, 0.0, (z+1)*squareSize ); + + glTexCoord2f( 1.0, 0.0 ); + glVertex3f ( (x+1)*squareSize, 0.0, z*squareSize ); + + glTexCoord2f( 0.0, 0.0 ); + glVertex3f ( x*squareSize, 0.0, z*squareSize ); + + glTexCoord2f( 0.0, 1.0 ); + glVertex3f ( x*squareSize, 0.0, (z+1)*squareSize ); } } glEnd(); + + if ( currentGroundTexture != 0 ) { + glBindTexture(GL_TEXTURE_2D, 0); + } } /**