X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=helper.c;h=9eebe5096eca3a456274e93242eea0996b8aaa59;hp=79e33be4cd1713f1767bf3198d736c9f89a8d35f;hb=71b87df2449904293bd13f31891a483c2a0d17e1;hpb=c39f968987ca6c15b26d1f26420531394abcc6ee diff --git a/helper.c b/helper.c index 79e33be..9eebe50 100644 --- a/helper.c +++ b/helper.c @@ -216,7 +216,7 @@ int makeSubmenuFromArray( const char *menuEntries[], unsigned int menuEntriesSiz * @param z2 bottom-left z */ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { - +/* if ( drawFloorRecurse != recurseLevel ) { // Calculate middle points float xm = (x1 + x2) / 2.0; @@ -234,11 +234,10 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { } else { // Draw square. // **NOTE: Is the polygon facing in the right direction? - srand ( time(NULL) ); - if ( rand() % 10 < 5 ) { - return; - } - printf("Drawing square (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n", x1, z1, x1, z2, x2, z2, x2, z1); + + float xm = (x1 + x2) / 2.0; + drawSquare(recurseLevel, ) + glBegin(GL_QUADS); glNormal3f(0,1,0); glVertex3f(x1, 0.0, z1); @@ -246,7 +245,29 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { glVertex3f(x2, 0.0, z2); glVertex3f(x2, 0.0, z1); glEnd(); - } + }*/ + + unsigned int GridSizeX = 16; + unsigned int GridSizeY = 16; + unsigned int SizeX = 8; + unsigned int SizeY = 8; + + + for (unsigned int x =0;x