X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=04818827bd925b7b809f3b05fec64dd1f1bda0dd;hp=be5f9381e976de4e18bfcb35472b8b68cdfa8b82;hb=1c41675b235ffe68ffb6238bb0a252261360ae04;hpb=15e7eefe2053b417820ea6c806edef2e9212289e diff --git a/scene.c b/scene.c index be5f938..0481882 100644 --- a/scene.c +++ b/scene.c @@ -583,7 +583,7 @@ void drawFloor() { glVertex3fv(floorVertices[3]); glEnd();*/ -drawSquare(0, -1000, -1000, 1000, 1000); +drawSquare(0, -10.0, -10.0, 10.0, 10.0); /*if (useTexture) { glDisable(GL_TEXTURE_2D); @@ -592,19 +592,20 @@ drawSquare(0, -1000, -1000, 1000, 1000); glEnable(GL_LIGHTING); } -int drawFloorRecurse = 3; +int drawFloorRecurse = 2; /*void drawSquare(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { drawSquare(0, x1, y1, x2, y2); }*/ -void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { +void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) { - printf("Recurse level %d\n", recurseLevel); + printf("%d, %d, %d, %d\n", x1, y2, x2, y2); if ( drawFloorRecurse != recurseLevel ) { - GLfloat xm = (x1 + x2) / 2.0; - GLfloat ym = (y1 + y2) / 2.0; + float xm = (x1 + x2) / 2.0; + float ym = (y1 + y2) / 2.0; int rnew = recurseLevel + 1; + printf("Recursing to level %d\n", rnew); // Split into four sub-quads drawSquare(rnew, x1, y1, xm, ym); @@ -613,7 +614,7 @@ void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 drawSquare(rnew, xm, y1, x2, ym); } else { - printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); + printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2); glBegin(GL_QUADS); glVertex3f(x1, 0.0, y1); glVertex3f(x1, 0.0, y2);