X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=1aef0618bebde3d93e705997be47ac4ad5b04bc7;hp=d6c7e01d00ca5bb99be6231fcbb83f97dfb5966a;hb=95c7ea9c6b82ae8b11cb360f0dcb8cc971ef814e;hpb=0721f2cd877546b73d5e12d84026501d0c0eba0c diff --git a/scene.c b/scene.c index d6c7e01..1aef061 100644 --- a/scene.c +++ b/scene.c @@ -583,7 +583,7 @@ void drawFloor() { glVertex3fv(floorVertices[3]); glEnd();*/ -drawSquare(1, -1000, -1000, 1000, 1000); +drawSquare(0, -1000, -1000, 1000, 1000); /*if (useTexture) { glDisable(GL_TEXTURE_2D); @@ -599,12 +599,13 @@ int drawFloorRecurse = 2; void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - printf("Recurse level %d\n", recurseLevel); + if ( drawFloorRecurse != recurseLevel ) { GLfloat xm = (x1 + x2) / 2.0; GLfloat ym = (y1 + y2) / 2.0; int rnew = recurseLevel + 1; + printf("Recursing to level %d\n", rnew); // Split into four sub-quads drawSquare(rnew, x1, y1, xm, ym); @@ -613,7 +614,7 @@ void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 drawSquare(rnew, xm, y1, x2, ym); } else { - printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); + printf("Drawing (%f.10, %f.10) -> (%f.10, %f.10)\n", x1, y2, x2, y2); glBegin(GL_QUADS); glVertex3f(x1, 0.0, y1); glVertex3f(x1, 0.0, y2);