X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=264d598e41aecf024b409528e0b207a00ad10aad;hp=898288212756af65464439508a3488a0fa6d2f60;hb=9971a6affb8e7135bd4cf146097042f22aa64689;hpb=f0ca91aee0613aecddb7b96ca808098e1adf463e diff --git a/scene.c b/scene.c index 8982882..264d598 100644 --- a/scene.c +++ b/scene.c @@ -364,14 +364,13 @@ void init() { glLoadIdentity(); // **NOTE: Needs tidy - glLightfv(GL_LIGHT0, GL_POSITION, light0_pos); glLightfv(GL_LIGHT0, GL_AMBIENT, ambient0); glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse0); glLightfv(GL_LIGHT0, GL_SPECULAR, specular0); GLfloat direction0[] = {0.0, 0.0, 0.0}; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, direction0); - glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 60.0); + glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 90.0); glLightModelfv(GL_LIGHT_MODEL_AMBIENT, glightmodel); GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};