X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=34a18e45077cf29e99d8505aadb4c53330ae26d3;hp=2cce6e4445d460d6c3c371aee56db32b8fe11b12;hb=33984a24a94f3f04b1b4fc2d6037a55e0ee91962;hpb=94077e45199058ba8c53a1029d782fb280d2f237 diff --git a/scene.c b/scene.c index 2cce6e4..34a18e4 100644 --- a/scene.c +++ b/scene.c @@ -364,12 +364,14 @@ void init() { glLoadIdentity(); // **NOTE: Needs tidy - +glEnable(GL_NORMALIZE); glLightfv(GL_LIGHT0, GL_POSITION, light0_pos); glLightfv(GL_LIGHT0, GL_AMBIENT, ambient0); glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse0); glLightfv(GL_LIGHT0, GL_SPECULAR, specular0); - glLighti(GL_LIGHT0, GL_SPOT_CUTOFF, 60); + GLfloat direction0[] = {0.0, 0.0, 0.0}; + glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, direction0); + glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 90.0); glLightModelfv(GL_LIGHT_MODEL_AMBIENT, glightmodel); GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};