X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=3a5243574c21876be2eccf7f895c342406f32400;hp=7d5456fab079adcea1db91de6b8b74542e6b621d;hb=1692482e406e8d640f949047b9caa8edbc73fa59;hpb=84a44257a71818d30cf2bbdea195a0b7d246aa83 diff --git a/scene.c b/scene.c index 7d5456f..3a52435 100644 --- a/scene.c +++ b/scene.c @@ -305,11 +305,23 @@ void motion(int x, int y) { //sceneObjs[curObject].x += (x - startx)*leftrightFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small, h: up/down - float scaling = (y - starty);//*bigsmallFactor; - printf("Scaling by %f on all axii\n", scaling); - sceneObjs[curObject].scale[0] += scaling; - sceneObjs[curObject].scale[1] += scaling; - sceneObjs[curObject].scale[2] += scaling; + + // For big/small scaling, we map negative numbers to 0->1 and positive numbers to 1->inf + float diff = (y - starty); + float scaling; + + if ( diff < 0 ) { + scaling = (diff - -((float)height/2))/(0 - -((float)height/2)); + } else { + scaling = diff; + } + + printf("Diff is %f, Scaling by %f on all axii\n", diff, scaling); + sceneObjs[curObject].scale[0] *= scaling; + sceneObjs[curObject].scale[1] *= scaling; + sceneObjs[curObject].scale[2] *= scaling; + + starty = y; } startx = x;