X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=4018b3b789be4af92ffd6db578b8d60d4793c393;hp=31b8317031718a1641771049c85f26dba63f156b;hb=c70db51f180efe97ad1cbb7bf9364f9e382c312e;hpb=3b23f19e73a8db312bb79acfb0d31fece146e781 diff --git a/scene.c b/scene.c index 31b8317..4018b3b 100644 --- a/scene.c +++ b/scene.c @@ -10,6 +10,7 @@ #include #include #include +#include #include "bitmap.h" @@ -508,7 +509,7 @@ void windowReshape(int w, int h) { */ /*void mouse(int btn, int state, int x, int y) { -}*/ +}*//* static void mouse(int button, int state, int x, int y) { @@ -551,8 +552,15 @@ motion(int x, int y) lightStartY = y; glutPostRedisplay(); } -} +}*/ +void idle() { + angle = (int)(angle + 10) % 360; + //angle2 = (int)(angle2 + 10) % 360; + printf("Angle 1: %f, Angle 2: %f\n", angle, angle2); + sleep(2); + glutPostRedisplay(); +} /** * Draw a floor. @@ -589,7 +597,7 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt( - 0.0, 0.0, -60.0, /* eye is at (x,y,z) */ + 0.0, 0.0, 60.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ 0.0, 1.0, 0.0 /* up is in postivie Y direction */ ); @@ -614,9 +622,8 @@ void display() { glPushMatrix(); - //glTranslatef(0.0, 0.0, 0.0); - - glutSolidTeapot(30); // Draw teapot for test + glTranslatef(0.0, 0.0, 0.0); + glutWireTeapot(30); // Draw teapot for test glPopMatrix(); glPushMatrix(); @@ -692,14 +699,15 @@ int main(int argc, char **argv) { glDepthFunc(GL_LEQUAL); // the type glEnable(GL_CULL_FACE); glEnable(GL_TEXTURE_2D); - glLineWidth(3.0); + glLineWidth(1.0); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); glutReshapeFunc(windowReshape); glutDisplayFunc(display); - glutMouseFunc(mouse); - glutMotionFunc(motion); + //glutMouseFunc(mouse); + //glutMotionFunc(motion); + glutIdleFunc(idle); makeMenu();