X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=4a5a6865c150d42655d2a00348248e2fe44b2a59;hp=fe67e1395e4e8f3a710e1fad549f0c1af57e8ce5;hb=3ec168e4f99e004e9bcc18bad462a627462ba870;hpb=4bcc8e39f5d73c7b210a48d3ca4dcd53ed8fb37e diff --git a/scene.c b/scene.c index fe67e13..4a5a686 100644 --- a/scene.c +++ b/scene.c @@ -399,13 +399,13 @@ int main(int argc, char **argv) { glLineWidth(1.0); // **NOTE: Currently the perspective and look-at code is static, for testing purposes - glMatrixMode(GL_PROJECTION); - gluPerspective( - 40.0, /* field of view in degree */ - 1.0, /* aspect ratio */ - 1.0, /* Z near */ // **NOTE: Seems to be issue with near < 0 causing invisible everything - 100.0 /* Z far */ - ); + //glMatrixMode(GL_PROJECTION); + //gluPerspective( + // 40.0, /* field of view in degree */ + // 1.0, /* aspect ratio */ + // 1.0, /* Z near */ // **NOTE: Seems to be issue with near < 0 causing invisible everything + // 100.0 /* Z far */ + // ); glMatrixMode(GL_MODELVIEW); gluLookAt(