X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=57803e56aa52f479d83ef5b7066fece38a930337;hp=c00cea40f7236396f053100000e7b04b541d6d13;hb=cbe1aa264b15c345870500646003c777e4bdef03;hpb=c04cf2176fc88d341416c24667ba66dc3600c4d0 diff --git a/scene.c b/scene.c index c00cea4..57803e5 100644 --- a/scene.c +++ b/scene.c @@ -305,19 +305,9 @@ void motion(int x, int y) { if ( buttonSelected == GLUT_LEFT_BUTTON ) { // w: left/right, h: near/far - - // **NOTE: Currently a work in progress, does not work correctly float angler = 2 * M_PI * ( (rotate*camRotateFactor)/360.0 ); - printf("cam angle: %f\n", rotate*camRotateFactor); - - //sceneObjs[curObject].x += diffx * cos(angler) * 0.1; - sceneObjs[curObject].x += diffy * cos(M_PI/2 + angler) * 0.1; - - //sceneObjs[curObject].z += diffx * sin(angler) * 0.1; - sceneObjs[curObject].z += diffy * sin(M_PI/2 + angler) * 0.1; - - //sceneObjs[curObject].x += ; - //sceneObjs[curObject].z += ; + sceneObjs[curObject].x += diffx * cos(angler) * leftrightFactor + diffy * cos(M_PI/2 + angler) * nearfarFactor; + sceneObjs[curObject].z += diffx * sin(angler) * leftrightFactor + diffy * sin(M_PI/2 + angler) * nearfarFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small