X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=5b6e983bbfcce8bc1288675110aed69b31dc57d1;hp=a74a6df231cb8a11b06be9b8b81854841baa84df;hb=91d9f6d2e0751cd33d511a375603c894529af4e7;hpb=4b12fdcf72bcba1edd1b30a8c5aa66def470aec5 diff --git a/scene.c b/scene.c index a74a6df..5b6e983 100644 --- a/scene.c +++ b/scene.c @@ -125,7 +125,7 @@ int lightMoving = 0, lightStartX, lightStartY; /* Time varying or user-controled variables. */ static float jump = 0.0; -static float lightAngle = 0.0, lightHeight = 40; +static float lightAngle = 0.0, lightHeight = 5; GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ @@ -484,8 +484,8 @@ void makeMenu() { * @param h New height */ void windowReshape(int w, int h) { - GLdouble near = -100.0; - GLdouble far = 100.0; + GLdouble near = -10.0; + GLdouble far = 10.0; glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); @@ -594,7 +594,7 @@ void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) { */ void drawFloor() { -drawSquare(0, -1000.0, -1000.0, 1000.0, 1000.0); +drawSquare(0, -100.0, -100.0, 100.0, 100.0); /*if (useTexture) { glDisable(GL_TEXTURE_2D); @@ -613,7 +613,7 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt( - 0.0, 0.0, 80.0, /* eye is at (x,y,z) */ + 0.0, 0.0, 10.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ 0.0, 1.0, 0.0 /* up is in postivie Y direction */ ); @@ -640,7 +640,7 @@ void display() { glPushMatrix(); - //glTranslatef(0.0, 0.0, 0.0); + glTranslatef(0.0, 2.0, 0.0); glutWireTeapot(1); // Draw teapot for test glPopMatrix(); @@ -650,7 +650,7 @@ void display() { /* Draw a yellow ball at the light source. */ glTranslatef(lightPosition[0], lightPosition[1], lightPosition[2]); - glutSolidSphere(1.0, 5, 5); + glutSolidSphere(1.0, 50, 50); glEnable(GL_LIGHTING); glPopMatrix();