X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=618c1aeac78d29da927b7e7e0ff2febeb21f077b;hp=42b717c80db85090045f8569f37827090888ced8;hb=f060b203a10568807bc3810b28628d28df8d74e4;hpb=df4a1058cbb4a92922dd61c514c827392ba1330e diff --git a/scene.c b/scene.c index 42b717c..618c1ae 100644 --- a/scene.c +++ b/scene.c @@ -347,19 +347,24 @@ void motion(int x, int y) { break; case STATE_LIGHT_1_MOVE: - case STATE_LIGHT_2_MOVE:; + case STATE_LIGHT_2_MOVE: + ; // Semi-colon required to allow variable declaration below int i = 0; if ( manipulateState == STATE_LIGHT_2_MOVE ) i = 1; if ( buttonSelected == GLUT_LEFT_BUTTON ) { + // w: left/right, h: near/far float angler = 2 * M_PI * ( (rotate*camRotateFactor)/360.0 ); - lightObjs[i].position[0] += diffx * cos(angler) * leftrightFactor + diffy * cos(M_PI/2 + angler) * nearfarFactor; - lightObjs[i].position[2] += diffx * sin(angler) * leftrightFactor + diffy * sin(M_PI/2 + angler) * nearfarFactor; - + lightObjs[i].position[0] += diffx * cos(angler) * lleftrightFactor + diffy * cos(M_PI/2 + angler) * lnearfarFactor; + lightObjs[i].position[2] += diffx * sin(angler) * lleftrightFactor + diffy * sin(M_PI/2 + angler) * lnearfarFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { + // w: increase/decrease some light param + // **NOTE: Currently not implemented + // h: up/down + lightObjs[i].position[1] -= diffy * updownFactor; } break;