X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=71523bc096a76eb5b361bbcad5d032c7708a41ef;hp=749c2aae90fe3b9b3bc631b1d58fc45c1d62fbf8;hb=c042b436d22f2eb9fa232ff667f1e48ededef033;hpb=27465ced4249899ef9067cf878f3aaddff4291e0 diff --git a/scene.c b/scene.c index 749c2aa..71523bc 100644 --- a/scene.c +++ b/scene.c @@ -123,8 +123,8 @@ GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ /* Near and far parameters */ -GLfloat near = -10; -GLfloat far = 10; +GLfloat near = -100; +GLfloat far = 100; /* Zoom factor for mouse movements */ GLfloat zoomFactor = 1.0; @@ -665,7 +665,7 @@ void display() { // Draw teapot for a test object glPushMatrix(); - glTranslatef(0.0, 0.0, 0.0); // **NOTE: Teapot does not rest on surface + glTranslatef(0.0, 0.5, 0.0); // **NOTE: Teapot does not rest on surface glColor3f(0.5, 0.5, 0.5); glutSolidTeapot(1); glPopMatrix(); @@ -691,12 +691,12 @@ void init() { glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective( - 60.0, /* field of view in degree */ - 1.0, /* aspect ratio */ - near, /* Z near */ - far /* Z far */ - ); + //gluPerspective( + // 60.0, /* field of view in degree */ + // 1.0, /* aspect ratio */ + // near, /* Z near */ + // far /* Z far */ + // ); glLightfv(GL_LIGHT0, GL_POSITION, light0_pos);