X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=76b437bce3b06a1041baaf7899a9db680ce125ed;hp=82d3ceff2464bb8bbef2d238dbab03cb844d8f82;hb=b3158562a1e3a41388cd858ec6544ca0d48de6de;hpb=6a2be9d1babd86ba20dd4a023abbd0d917fb57b8 diff --git a/scene.c b/scene.c index 82d3cef..76b437b 100644 --- a/scene.c +++ b/scene.c @@ -535,12 +535,11 @@ void drawFloor() { */ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt( - 0.0, 90.0, 60.0, /* eye is at (x,y,z) */ + 0.0, 10000.0, 60.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ - 0.0, 100.0, 0.0 /* up is in postivie Y direction */ + 0.0, 1.0, 0.0 /* up is in postivie Y direction */ ); /* Reposition the light source. */ @@ -549,7 +548,6 @@ void display() { lightPosition[2] = 12*sin(lightAngle); lightPosition[3] = 0.0; - glMatrixMode(GL_PROJECTION); glPushMatrix(); glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); @@ -559,15 +557,14 @@ void display() { glDisable(GL_BLEND); glPushMatrix(); - glLoadIdentity(); - glTranslatef(0.0, -90.0, -60.0); - + + //glTranslatef(0.0, 0.0, 0.0); + glLoadIdentity(); glutSolidTeapot(5); // Draw teapot for test glPopMatrix(); glPushMatrix(); glDisable(GL_LIGHTING); - glLoadIdentity(); glColor3f(1.0, 1.0, 1.0); /* Draw a yellow ball at the light source. */ @@ -587,6 +584,7 @@ void display() { */ void init() { glMatrixMode(GL_PROJECTION); + glLoadIdentity(); gluPerspective( 60.0, /* field of view in degree */ @@ -601,6 +599,9 @@ void init() { glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); } /**