X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=8a007f962b852cb631dab611f12c82f1008fa142;hp=22598df15001a74dc2b9aacf1c03c074e3e804a8;hb=7a107daa482e61c8145b5d1049e2dd2f3b499155;hpb=d5375f57e65b258c22c6d625c10c81c7f228350e diff --git a/scene.c b/scene.c index 22598df..8a007f9 100644 --- a/scene.c +++ b/scene.c @@ -583,7 +583,7 @@ void drawFloor() { glVertex3fv(floorVertices[3]); glEnd();*/ -drawSquare(0, -1000, -1000, 1000, 1000); +drawSquare(0, -1000.0, -1000.0, 1000.0, 1000.0); /*if (useTexture) { glDisable(GL_TEXTURE_2D); @@ -597,14 +597,13 @@ int drawFloorRecurse = 2; drawSquare(0, x1, y1, x2, y2); }*/ -void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { +void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) { - + printf("%d, %d, %d, %d\n", x1, y2, x2, y2); if ( drawFloorRecurse != recurseLevel ) { - printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2); - GLfloat xm = (x1 + x2) / 2.0; - GLfloat ym = (y1 + y2) / 2.0; + float xm = (x1 + x2) / 2.0; + float ym = (y1 + y2) / 2.0; int rnew = recurseLevel + 1; printf("Recursing to level %d\n", rnew);