X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=a8d9596c57cba66c849a537877481abee49d1cc2;hp=fa90a18a2138f5b921c81a46a17c9915552a5ab8;hb=fe551bcf4f464576a9e1e76acc83ba24d0bfe63c;hpb=6d1e2a49ce7bcb72838bce2b7962d20570dfa84e diff --git a/scene.c b/scene.c index fa90a18..a8d9596 100644 --- a/scene.c +++ b/scene.c @@ -199,6 +199,9 @@ void windowReshape(int w, int h) { * @param y Mouse y position */ void mouse(int button, int state, int x, int y) { + if ( glutGetModifiers() == GLUT_ACTIVE_SHIFT ) { + button = GLUT_MIDDLE_BUTTON; + } switch(button) { case GLUT_LEFT_BUTTON: case GLUT_MIDDLE_BUTTON: @@ -299,30 +302,24 @@ void motion(int x, int y) { break; case STATE_OBJECT_POSITION_SCALE: - //so.x, so.y, so.z + if ( buttonSelected == GLUT_LEFT_BUTTON ) { // w: left/right, h: near/far + //so.x, so.y, so.z //sceneObjs[curObject].x += (x - startx)*leftrightFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small, h: up/down // For big/small scaling, we map negative numbers to 0->1 and positive numbers to 1->inf - float diff = (y - starty); - float scaling; + float diff = (x - startx); + float max = (float)height/bigsmallFactor; + float scaling = ( diff + max) / max; - if ( diff < 0 ) { - scaling = (diff - -((float)height/2))/(0 - -((float)height/2)); - } else { - scaling = diff; - } - - printf("Diff is %f, Scaling by %f on all axii\n", diff, scaling); - sceneObjs[curObject].scale[0] += scaling; - sceneObjs[curObject].scale[1] += scaling; - sceneObjs[curObject].scale[2] += scaling; + sceneObjs[curObject].scale[0] *= scaling; + sceneObjs[curObject].scale[1] *= scaling; + sceneObjs[curObject].scale[2] *= scaling; } - starty = y; startx = x; break;