X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=aaa8ba1cdb05bfee5b9eb3de2969f7b1795ecf46;hp=0cc5d31f7800a861d222056b4bd7ddebecaa92bd;hb=af9b671dec267f3f349302a81f5484a75e43fd21;hpb=4e723282d8f60a3dc22da9f88b1ab683c0f9c4d0 diff --git a/scene.c b/scene.c index 0cc5d31..aaa8ba1 100644 --- a/scene.c +++ b/scene.c @@ -597,15 +597,16 @@ int drawFloorRecurse = 2; drawSquare(0, x1, y1, x2, y2); }*/ -void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { +void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) { if ( drawFloorRecurse != recurseLevel ) { - printf("Recurse level %d\n", recurseLevel); - GLfloat xm = (x1 + x2) / 2.0; - GLfloat ym = (y1 + y2) / 2.0; + printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2); + float xm = (x1 + x2) / 2.0; + float ym = (y1 + y2) / 2.0; int rnew = recurseLevel + 1; + printf("Recursing to level %d\n", rnew); // Split into four sub-quads drawSquare(rnew, x1, y1, xm, ym); @@ -614,8 +615,7 @@ void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 drawSquare(rnew, xm, y1, x2, ym); } else { - printf("Recurse level %d\n", recurseLevel); - printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); + printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2); glBegin(GL_QUADS); glVertex3f(x1, 0.0, y1); glVertex3f(x1, 0.0, y2);