X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=b4795f11d8fa036feeefd4f44b1d98c6db400345;hp=a1ff085702f745f036240cac9d048859a5ed76dd;hb=df625731614cf6e5b31e4c822c2cc42d01fd8069;hpb=63e9aefdfc12daef518074efa3021b7b9a0f5d38 diff --git a/scene.c b/scene.c index a1ff085..b4795f1 100644 --- a/scene.c +++ b/scene.c @@ -302,9 +302,25 @@ void motion(int x, int y) { //so.x, so.y, so.z if ( buttonSelected == GLUT_LEFT_BUTTON ) { // w: left/right, h: near/far - sceneObjs[curObject].x += (x - startx); + //sceneObjs[curObject].x += (x - startx)*leftrightFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small, h: up/down + + // For big/small scaling, we map negative numbers to 0->1 and positive numbers to 1->inf + float diff = (y - starty); + float scaling; + + if ( diff < 0 ) { + scaling = (x - (float)-height)/(0 - (float)-height); + printf("Diff is %f, Scaling by %f on all axii\n", diff, scaling); + } else { + scaling = diff; + } + + printf("Diff is %f, Scaling by %f on all axii\n", diff, scaling); + sceneObjs[curObject].scale[0] += scaling; + sceneObjs[curObject].scale[1] += scaling; + sceneObjs[curObject].scale[2] += scaling; } startx = x;