X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=c30c497142678090b05157d53de1246775e1a263;hp=bcf19c3f2939b2c8283f6c73abcea15c4a1a5434;hb=dceb293de90f7794cfc9ced75740fd34a9cf2b86;hpb=8b198551ef8000645585288666b36c1e49dc06de diff --git a/scene.c b/scene.c index bcf19c3..c30c497 100644 --- a/scene.c +++ b/scene.c @@ -327,8 +327,8 @@ void display() { // Draw teapot for a test object glPushMatrix(); - glTranslatef(0.0, 1.0, 0.0); // **NOTE: Teapot does not rest on surface - glColor3f(0.5, 0.5, 0.5); + glTranslatef(0.0, 0.5, 0.0); // **NOTE: Teapot does not rest on surface + glColor3f(0.0, 0.0, 0.0); glutSolidTeapot(1); glPopMatrix(); @@ -407,6 +407,7 @@ int main(int argc, char **argv) { glShadeModel(GL_SMOOTH); // Enables Smooth Shading glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // Black Background glClearDepth(1.0f); // Depth Buffer Setup + glDepthRange(0,1); glEnable(GL_DEPTH_TEST); // Enables Depth Testing glDepthFunc(GL_LEQUAL); // the type glEnable(GL_CULL_FACE); @@ -417,8 +418,8 @@ int main(int argc, char **argv) { gluPerspective( 40.0, /* field of view in degree */ 1.0, /* aspect ratio */ - 10.0, /* Z near */ - 100.0 /* Z far */ + -10, /* Z near */ + 1000.0 /* Z far */ ); glMatrixMode(GL_MODELVIEW);