X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=cad5534fb6f7423db27f4af1b37dad283edc478c;hp=caa7f1951dc1678be5d95b5600c15202b6347fa5;hb=925203328b5abd6d6260181cd45c437d2acadb33;hpb=6f5b17c9cccc5ffa90dbccab465b1010504f8d75 diff --git a/scene.c b/scene.c index caa7f19..cad5534 100644 --- a/scene.c +++ b/scene.c @@ -592,19 +592,20 @@ drawSquare(0, -1000, -1000, 1000, 1000); glEnable(GL_LIGHTING); } -int drawFloorRecurse = 10; +int drawFloorRecurse = 2; /*void drawSquare(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { drawSquare(0, x1, y1, x2, y2); }*/ void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - printf("Recurse level %d\n", recurseLevel); + if ( drawFloorRecurse != recurseLevel ) { GLfloat xm = (x1 + x2) / 2.0; GLfloat ym = (y1 + y2) / 2.0; int rnew = recurseLevel + 1; + printf("Recursing to level %d\n", rnew); // Split into four sub-quads drawSquare(rnew, x1, y1, xm, ym); @@ -613,7 +614,7 @@ void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 drawSquare(rnew, xm, y1, x2, ym); } else { - printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); + printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2); glBegin(GL_QUADS); glVertex3f(x1, 0.0, y1); glVertex3f(x1, 0.0, y2);