X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=cc96c000b02175c00ea79f6ea6da46dcf7d1632d;hp=a2da934e0d3d4cbe62c573d727b44ea522f3e8d1;hb=9288707184d4d55b5302ebdb0dd6055cf883cd15;hpb=9f1ff4bb4917d0dedec9d57c50d066a99d890241 diff --git a/scene.c b/scene.c index a2da934..cc96c00 100644 --- a/scene.c +++ b/scene.c @@ -558,7 +558,7 @@ void idle() { angle = (int)(angle + 10) % 360; //angle2 = (int)(angle2 + 10) % 360; printf("Angle 1: %f, Angle 2: %f\n", angle, angle2); - sleep(2); + sleep(25); glutPostRedisplay(); } @@ -599,15 +599,18 @@ int drawFloorRecurse = 10; void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { + printf("Recurse level %d\n", recurseLevel); + if ( drawFloorRecurse != recurseLevel ) { - GLfloat xm = (x2 - x1) / 2; + GLfloat xm = (x2 - x1) / 2.0; if ( x1 > x2 ) { - xm = (x1 - x2) / 2; + xm = (x1 - x2) / 2.0; } drawSquare(recurseLevel + 1, x1, y1, xm, y2); drawSquare(recurseLevel + 1, xm, y1, x2, y2); } else { + printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); glBegin(GL_QUADS); glVertex3f(x1, 0.0, y1); glVertex3f(x1, 0.0, y2);