X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=d07c119e1e127bc128e9a11b713b45f69fb35c6b;hp=b4037487338157fc5ed7eff0757a6c5a58bb2964;hb=930c172434e6da07703eccb41855c44d2e3378d8;hpb=a51a789102653f60c164c6bcad5d47c1ee8e7bbe diff --git a/scene.c b/scene.c index b403748..d07c119 100644 --- a/scene.c +++ b/scene.c @@ -406,15 +406,16 @@ void init() { glLightfv(GL_LIGHT0, GL_SPECULAR, specular0); glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, direction0); - glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 90.0); - //glLightf(GL_LIGHT0, GL_SPOT_EXPONENT, 1); + //glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 90.0); + glLighti(GL_LIGHT0, GL_SPOT_EXPONENT,5); glLightfv(GL_LIGHT1, GL_AMBIENT, ambient1); glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse1); glLightfv(GL_LIGHT1, GL_SPECULAR, specular1); glLightfv(GL_LIGHT1, GL_SPOT_DIRECTION, direction1); - glLightf(GL_LIGHT1, GL_SPOT_CUTOFF, 90.0); + //glLightf(GL_LIGHT1, GL_SPOT_CUTOFF, 90.0); + glLighti(GL_LIGHT1, GL_SPOT_EXPONENT,5); glLightModelfv(GL_LIGHT_MODEL_AMBIENT, glightmodel); glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR);