X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=ecabe1f16b5ffc278f564915507a5987fc1b7a66;hp=39809efa76f6a852ef794695f97786cb08ca041b;hb=e1106adcec8622ffa66be50379561f4c9cd06ea6;hpb=d63c4ce701d33fe63a0af65b2335e982dd52f36e diff --git a/scene.c b/scene.c index 39809ef..ecabe1f 100644 --- a/scene.c +++ b/scene.c @@ -263,7 +263,7 @@ void display() { // **NOTE: Currently this rotation function is all that moves the camera off // the flat surface. Need to integrate function into gluLookAt - glRotatef(30.0, 1.0, 0.0, 0.0); + glRotatef(20, 1.0, 0.0, 0.0); /* Reposition the light source. */ lightPosition[0] = 12*cos(lightAngle);