X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=ee4f6148b0e21499b4a9c9fdef7032e563537972;hp=5dd48fdfde6d22b7f31f02a392a4a32103cec614;hb=abac37ff45eff5c4c818dc72a01020818bfdece2;hpb=39d7272ede4e1ad75c15c9b7c4394e833df4591b;ds=sidebyside diff --git a/scene.c b/scene.c index 5dd48fd..ee4f614 100644 --- a/scene.c +++ b/scene.c @@ -307,11 +307,11 @@ void motion(int x, int y) { // w: left/right, h: near/far // **NOTE: Currently a work in progress, does not work correctly - float angler = 2*M_PI*((rotate*camRotateFactor)/360); + float angler = 2 * M_PI * ( (90 - rotate*camRotateFactor)/360.0 ); printf("cam angle: %f\n", rotate*camRotateFactor); // float arc = arctan() - sceneObjs[curObject].x += diffx * sin(angler) * 0.3; - sceneObjs[curObject].z += diffx * cos(angler) * 0.3; + sceneObjs[curObject].x += diffx * cos(angler) * 0.3; + sceneObjs[curObject].z += diffx * sin(angler) * 0.3; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small