X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=fb50b44b09c1082534f5495b7799875b47e86829;hp=bbc0d33148c73f262ac3aa37a0b0ab37a1e0c031;hb=532e038314bb33ff16314812c33f9549b449e4a0;hpb=23af718f229454e7e231cbe7e0a852d8c7bbcb20 diff --git a/scene.c b/scene.c index bbc0d33..fb50b44 100644 --- a/scene.c +++ b/scene.c @@ -390,15 +390,15 @@ void display() { glRotatef(camAngle*camAngleFactor, 1.0, 0.0, 0.0); // Set camera angle upward /* Reposition the light source 0. */ - lightObjs[0].position[0] = 9*cos(45); + lightObjs[0].position[0] = 5; lightObjs[0].position[1] = 5; - lightObjs[0].position[2] = 9*sin(45); + lightObjs[0].position[2] = 5;//12*sin(0); lightObjs[0].position[3] = 0.0; /* Reposition the light source 1. */ - lightObjs[1].position[0] = 9*cos(45 + 200); + lightObjs[1].position[0] = 12*cos(90); lightObjs[1].position[1] = 5; - lightObjs[1].position[2] = 9*sin(45 + 200); + lightObjs[1].position[2] = 0;//12*sin(90); lightObjs[1].position[3] = 0.0; //direction0[0] = lightPosition0[0];