X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=fe7eca37774708dd85a9a986f2d8db1c689d956c;hp=a706c5e44d4f7c167f29174a6b75a175571460af;hb=1fa55b75f0e3b1acf1245362cebaf5baa86f93f7;hpb=c721e772ebfd5bae455e30616551c654834767ca diff --git a/scene.c b/scene.c index a706c5e..fe7eca3 100644 --- a/scene.c +++ b/scene.c @@ -305,11 +305,29 @@ void motion(int x, int y) { //sceneObjs[curObject].x += (x - startx)*leftrightFactor; } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { // w: big/small, h: up/down - float scaling = y*bigsmallFactor; - printf("Scaling by %f on all axii\n", scaling); - sceneObjs[curObject].scale[0] += scaling; - sceneObjs[curObject].scale[1] += scaling; - sceneObjs[curObject].scale[2] += scaling; + + // For big/small scaling, we map negative numbers to 0->1 and positive numbers to 1->inf + float diff = (y - starty); + float map = ( diff + (float)height/2 ) / ( (float)height/2 ); + float scaling; + + if ( diff < 0 ) { + scaling = map; + } else { + scaling = pow(map, diff); + } + + if ( scaling != 0 ) { + + + sceneObjs[curObject].scale[0] *= scaling; + sceneObjs[curObject].scale[1] *= scaling; + sceneObjs[curObject].scale[2] *= scaling; + printf("Diff is %f, Scaling by %f on all axii, 1/map is %f\n", diff, sceneObjs[curObject].scale[0], map); + + } + + starty = y; } startx = x;