No more pointer arithmetic in GL/use geom shaders
[ipdf/code.git] / src / shaderprogram.h
index 25318d7..c052566 100644 (file)
@@ -17,6 +17,7 @@ namespace IPDF
                ~ShaderProgram();
                bool AttachVertexProgram(const char *src);
                bool AttachFragmentProgram(const char *src);
+               bool AttachGeometryProgram(const char *src);
                bool Link();
                const void Use() const;
                // Unfortunately, we don't require GL 4.3/ARB_explicit_uniform_location

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