X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fbezier.h;h=03e789cf64af4b17352254d6f62d1d75c6c6707a;hp=07f2178da10b1ee4200098414968398452caebed;hb=d272af0f7f981cea9d1024b6a730be73dd22276a;hpb=441976b6cd6631af1d77fc60efc56948c562be1a;ds=sidebyside diff --git a/src/bezier.h b/src/bezier.h index 07f2178..03e789c 100644 --- a/src/bezier.h +++ b/src/bezier.h @@ -11,6 +11,7 @@ namespace IPDF extern int Factorial(int n); extern int BinomialCoeff(int n, int k); extern Real Bernstein(int k, int n, const Real & u); + extern std::pair BezierTurningPoints(const Real & p0, const Real & p1, const Real & p2, const Real & p3); inline std::pair SolveQuadratic(const Real & a, const Real & b, const Real & c) { @@ -78,14 +79,17 @@ namespace IPDF Real x1; Real y1; Real x2; Real y2; Real x3; Real y3; + + typedef enum {LINE, QUADRATIC, CUSP, LOOP, SERPENTINE} Type; + Type type; + Bezier() = default; // Needed so we can fread/fwrite this struct... for now. Bezier(Real _x0, Real _y0, Real _x1, Real _y1, Real _x2, Real _y2, Real _x3, Real _y3) : x0(_x0), y0(_y0), x1(_x1), y1(_y1), x2(_x2), y2(_y2), x3(_x3), y3(_y3) { - + //TODO: classify the curve + type = SERPENTINE; } - Bezier(Real _x0, Real _y0, Real _x1, Real _y1, Real _x2, Real _y2) : x0(_x0), y0(_y0), x1(_x1), y1(_y1), x2(_x2), y2(_y2), x3(_x2), y3(_y2) {} - std::string Str() const { std::stringstream s; @@ -97,7 +101,7 @@ namespace IPDF * Construct absolute control points using relative control points to a bounding rectangle * ie: If cpy is relative to bounds rectangle, this will be absolute */ - Bezier(const Bezier & cpy, const Rect & t = Rect(0,0,1,1)) : x0(cpy.x0), y0(cpy.y0), x1(cpy.x1), y1(cpy.y1), x2(cpy.x2),y2(cpy.y2), x3(cpy.x3), y3(cpy.y3) + Bezier(const Bezier & cpy, const Rect & t = Rect(0,0,1,1)) : x0(cpy.x0), y0(cpy.y0), x1(cpy.x1), y1(cpy.y1), x2(cpy.x2),y2(cpy.y2), x3(cpy.x3), y3(cpy.y3), type(cpy.type) { x0 *= t.w; y0 *= t.h; @@ -119,6 +123,11 @@ namespace IPDF Rect SolveBounds() const; + std::pair GetTop() const; + std::pair GetBottom() const; + std::pair GetLeft() const; + std::pair GetRight() const; + Bezier ToAbsolute(const Rect & bounds) const { return Bezier(*this, bounds); @@ -282,7 +291,7 @@ namespace IPDF Debug("Found %d intersections.\n", x_intersection.size()); std::vector all_beziers; - if (x_intersection.empty()) + if (x_intersection.size() <= 2) { all_beziers.push_back(*this); return all_beziers; @@ -295,7 +304,7 @@ namespace IPDF Debug(" -- t0: %f to t1: %f", t0, t1); Real ptx, pty; Evaluate(ptx, pty, ((t1 + t0) / Real(2))); - if (r.PointIn(ptx, pty)) + if (true || r.PointIn(ptx, pty)) { all_beziers.push_back(this->ReParametrise(t0, t1)); } @@ -317,6 +326,15 @@ namespace IPDF x = x0*coeff[0] + x1*coeff[1] + x2*coeff[2] + x3*coeff[3]; y = y0*coeff[0] + y1*coeff[1] + y2*coeff[2] + y3*coeff[3]; } + + bool operator==(const Bezier & equ) const + { + return (x0 == equ.x0 && y0 == equ.y0 + && x1 == equ.x1 && y1 == equ.y1 + && x2 == equ.x2 && y2 == equ.y2 + && x3 == equ.x3 && y3 == equ.y3); + } + bool operator!=(const Bezier & equ) const {return !this->operator==(equ);} };