X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=1e768bd92d47d752f733acc929174273e8faebb5;hp=e49e52edb70e925e4f08df5a26376d4796d09cf3;hb=58a6719da2337b3e6e20b581885f170bbe5fc480;hpb=35e4687acd16a28fc923a75d254cdb4fd2fbc524 diff --git a/src/document.cpp b/src/document.cpp index e49e52e..1e768bd 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -1,6 +1,11 @@ #include "document.h" #include "bezier.h" #include +#include + +#include "../contrib/pugixml-1.4/src/pugixml.cpp" + +#include "stb_truetype.h" using namespace IPDF; using namespace std; @@ -89,10 +94,147 @@ void Document::Save(const string & filename) void Document::GenBaseQuadtree() { - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()}); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount(), -1}); m_quadtree.root_id = 0; } +int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type) +{ + switch (m_objects.types[object_id]) + { + case RECT_FILLED: + case RECT_OUTLINE: + case PATH: + { + Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type); + if (obj_bounds.x < 0) + { + obj_bounds.w += obj_bounds.x; + obj_bounds.x = 0; + } + if (obj_bounds.y < 0) + { + obj_bounds.h += obj_bounds.y; + obj_bounds.y = 0; + } + if (obj_bounds.x + obj_bounds.w > 1) + { + obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w)); + } + if (obj_bounds.y + obj_bounds.h > 1) + { + obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h)); + } + m_objects.bounds.push_back(obj_bounds); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + case BEZIER: + { + // If we're entirely within the quadtree node, no clipping need occur. + if (ContainedInQuadChild(m_objects.bounds[object_id], type)) + { + m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type)); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type)); + std::vector new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds); + for (size_t i = 0; i < new_curves.size(); ++i) + { + Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type); + Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type)); + new_bounds = new_curve_data.SolveBounds(); + Debug("New bounds: %s", new_bounds.Str().c_str()); + new_curve_data = new_curve_data.ToRelative(new_bounds); + unsigned index = AddBezierData(new_curve_data); + m_objects.bounds.push_back(new_bounds); + m_objects.types.push_back(BEZIER); + m_objects.data_indices.push_back(index); + } + return new_curves.size(); + } + default: + Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str()); + m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type)); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + return 0; +} +QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type) +{ + QuadTreeIndex new_index = m_quadtree.nodes.size(); + Debug("-------------- Generating Quadtree Node %d (parent %d) ----------------------", new_index, parent); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + { + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + switch (type) + { + case QTC_TOP_LEFT: + m_quadtree.nodes[parent].top_left = new_index; + break; + case QTC_TOP_RIGHT: + m_quadtree.nodes[parent].top_right = new_index; + break; + case QTC_BOTTOM_LEFT: + m_quadtree.nodes[parent].bottom_left = new_index; + break; + case QTC_BOTTOM_RIGHT: + m_quadtree.nodes[parent].bottom_right = new_index; + break; + default: + Fatal("Tried to add a QuadTree child of invalid type!"); + } + return new_index; +} + +// Reparent a quadtree node, making it the "type" child of a new node. +QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type) +{ + QuadTreeIndex new_index = m_quadtree.nodes.size(); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + switch (type) + { + case QTC_TOP_LEFT: + m_quadtree.nodes[new_index].top_left = child; + break; + case QTC_TOP_RIGHT: + m_quadtree.nodes[new_index].top_right = child; + break; + case QTC_BOTTOM_LEFT: + m_quadtree.nodes[new_index].bottom_left = child; + break; + case QTC_BOTTOM_RIGHT: + m_quadtree.nodes[new_index].bottom_right = child; + break; + default: + Fatal("Tried to add a QuadTree child of invalid type!"); + } + return new_index; +} + #endif void Document::Load(const string & filename) @@ -139,17 +281,73 @@ void Document::Load(const string & filename) Debug("Bezier data..."); LoadStructVector(file, chunk_size/sizeof(Bezier), m_objects.beziers); break; + + case CT_OBJPATHS: + Debug("Path data..."); + Warn("Not handled because lazy"); + break; } } Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str()); +#ifndef QUADTREE_DISABLED + if (m_quadtree.root_id == QUADTREE_EMPTY) + { + GenBaseQuadtree(); + } +#endif +} + +unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill, const Colour & stroke) +{ + Path path(m_objects, start_index, end_index, fill, stroke); + unsigned data_index = AddPathData(path); + Rect bounds = path.SolveBounds(m_objects); + unsigned result = Add(PATH, bounds,data_index); + m_objects.paths[data_index].m_index = result; + //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a); + return result; } -void Document::Add(ObjectType type, const Rect & bounds, unsigned data_index) +/** + * Add a Bezier using Absolute coords + */ +unsigned Document::AddBezier(const Bezier & bezier) +{ + Rect bounds = bezier.SolveBounds(); + Bezier data = bezier.ToRelative(bounds); // Relative + if (data.ToAbsolute(bounds) != bezier) + { + Warn("%s != %s", data.ToAbsolute(bounds).Str().c_str(), + bezier.Str().c_str()); + Warn("ToAbsolute on ToRelative does not give original Bezier"); + } + unsigned index = AddBezierData(data); + return Add(BEZIER, bounds, index); +} + +unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index, QuadTreeIndex qti) { m_objects.types.push_back(type); m_objects.bounds.push_back(bounds); m_objects.data_indices.push_back(data_index); - ++m_count; // Why can't we just use the size of types or something? +#ifndef QUADTREE_DISABLED + if (qti != -1) + { + if (m_count == m_quadtree.nodes[qti].object_end+1) + { + m_quadtree.nodes[qti].object_end++; + } + else + { + QuadTreeIndex overlay = m_quadtree.nodes.size(); + m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); + m_quadtree.nodes[overlay].object_begin = m_count; + m_quadtree.nodes[overlay].object_end = m_count+1; + m_quadtree.nodes[qti].next_overlay = overlay; + } + } +#endif + return (m_count++); // Why can't we just use the size of types or something? } unsigned Document::AddBezierData(const Bezier & bezier) @@ -158,6 +356,11 @@ unsigned Document::AddBezierData(const Bezier & bezier) return m_objects.beziers.size()-1; } +unsigned Document::AddPathData(const Path & path) +{ + m_objects.paths.push_back(path); + return m_objects.paths.size()-1; +} void Document::DebugDumpObjects() { @@ -175,3 +378,739 @@ bool Document::operator==(const Document & equ) const && memcmp(m_objects.data_indices.data(), equ.m_objects.data_indices.data(), ObjectCount() * sizeof(unsigned)) == 0 && memcmp(m_objects.beziers.data(), equ.m_objects.beziers.data(), m_objects.beziers.size() * sizeof(Bezier)) == 0); } + + + +// Behold my amazing tokenizing abilities +static string & GetToken(const string & d, string & token, unsigned & i, const string & delims = "()[],{}<>;:=") +{ + token.clear(); + while (i < d.size() && iswspace(d[i])) + { + ++i; + } + + while (i < d.size()) + { + if (iswspace(d[i]) || strchr(delims.c_str(),d[i]) != NULL) + { + if (token.size() == 0 && !iswspace(d[i])) + { + token += d[i++]; + } + break; + } + token += d[i++]; + } + //Debug("Got token \"%s\"", token.c_str()); + return token; +} + +static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const string & delims = "()[],{}<>;:=") +{ + string token(""); + while (GetToken(d, token, i, delims) == ","); + x = RealFromStr(token); + if (GetToken(d, token, i, delims) != ",") + { + Fatal("Expected \",\" seperating x,y pair"); + } + y = RealFromStr(GetToken(d,token,i,delims)); +} + +static bool GetKeyValuePair(const string & d, string & key, string & value, unsigned & i, const string & delims = "()[],{}<>;:=") +{ + key = ""; + string token; + while (GetToken(d, token, i, delims) == ":" || token == ";"); + key = token; + if (GetToken(d, token, i, delims) != ":") + { + Error("Expected \":\" seperating key:value pair"); + return false; + } + value = ""; + GetToken(d, value, i, delims); + return true; +} + +static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform) +{ + Real x0(x); + x = transform.a * x + transform.c * y + transform.e; + y = transform.b * x0 + transform.d * y + transform.f; +} + +void Document::ParseSVGTransform(const string & s, SVGMatrix & transform) +{ + //Debug("Parsing transform %s", s.c_str()); + string token; + string command; + unsigned i = 0; + + while (i < s.size()) + { + GetToken(s, command, i); + if (command == "," || command == "" || command == ":") + { + if (i < s.size()) + GetToken(s, command, i); + else + return; + } + //Debug("Token is \"%s\"", command.c_str()); + + SVGMatrix delta = {1,0,0,0,1,0}; + + + assert(GetToken(s,token, i) == "("); + if (command == "translate") + { + GetXYPair(s, delta.e, delta.f, i); + assert(GetToken(s,token, i) == ")"); + } + else if (command == "matrix") + { + GetXYPair(s, delta.a, delta.b,i); + GetXYPair(s, delta.c, delta.d,i); + GetXYPair(s, delta.e, delta.f,i); + assert(GetToken(s,token, i) == ")"); + } + else if (command == "scale") + { + delta.a = RealFromStr(GetToken(s,token,i)); + GetToken(s, token, i); + if (token == ",") + { + delta.d = RealFromStr(GetToken(s,token,i)); + assert(GetToken(s, token, i) == ")"); + } + else + { + delta.d = delta.a; + assert(token == ")"); + } + + } + else + { + Warn("Unrecognised transform \"%s\", using identity", command.c_str()); + } + + //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f); + //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f); + + SVGMatrix old(transform); + transform.a = old.a * delta.a + old.c * delta.b; + transform.c = old.a * delta.c + old.c * delta.d; + transform.e = old.a * delta.e + old.c * delta.f + old.e; + + transform.b = old.b * delta.a + old.d * delta.b; + transform.d = old.b * delta.c + old.d * delta.d; + transform.f = old.b * delta.e + old.d * delta.f + old.f; + + //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f); + } +} + +inline Colour ParseColourString(const string & colour_str) +{ + Colour c(0,0,0,0); + if (colour_str == "red") + c = {255,0,0,255}; + else if (colour_str == "blue") + c = {0,0,255,255}; + else if (colour_str == "green") + c = {0,255,0,255}; + else if (colour_str == "black") + c = {0,0,0,255}; + else if (colour_str == "white") + c = {255,255,255,255}; + else if (colour_str.size() == 7 && colour_str[0] == '#') + { + //Debug("Parse colour string: \"%s\"", colour_str.c_str()); + char comp[3] = {colour_str[1], colour_str[2], '\0'}; + c.r = strtoul(comp, NULL, 16); + comp[0] = colour_str[3]; comp[1] = colour_str[4]; + c.g = strtoul(comp, NULL, 16); + comp[0] = colour_str[5]; comp[1] = colour_str[6]; + c.b = strtoul(comp, NULL, 16); + c.a = 255; + //Debug("Colour is: %u, %u, %u, %u", c.r, c.g, c.b, c.a); + } + return c; +} + +void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform) +{ + //Debug("Parse node <%s>", root.name()); + + + // Centre the SVGs + if (strcmp(root.name(),"svg") == 0) + { + Real ww = RealFromStr(root.attribute("width").as_string()); + Real hh = RealFromStr(root.attribute("height").as_string()); + parent_transform.e -= parent_transform.a * ww/Real(2); + parent_transform.f -= parent_transform.d * hh/Real(2); + } + + for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling()) + { + SVGMatrix transform(parent_transform); + pugi::xml_attribute attrib_trans = child.attribute("transform"); + if (!attrib_trans.empty()) + { + ParseSVGTransform(attrib_trans.as_string(), transform); + } + + + + if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0 + || strcmp(child.name(), "group") == 0) + { + + ParseSVGNode(child, transform); + continue; + } + else if (strcmp(child.name(), "path") == 0) + { + string d = child.attribute("d").as_string(); + //Debug("Path data attribute is \"%s\"", d.c_str()); + bool closed = false; + pair range = ParseSVGPathData(d, transform, closed); + if (true && range.first < m_count && range.second < m_count)//(closed) + { + + string colour_str(""); + map style; + if (child.attribute("style")) + { + ParseSVGStyleData(child.attribute("style").as_string(), style); + } + + // Determine shading colour + if (child.attribute("fill")) + { + colour_str = child.attribute("fill").as_string(); + } + else if (style.find("fill") != style.end()) + { + colour_str = style["fill"]; + } + Colour fill = ParseColourString(colour_str); + Colour stroke = fill; + + if (child.attribute("stroke")) + { + colour_str = child.attribute("stroke").as_string(); + stroke = ParseColourString(colour_str); + } + else if (style.find("stroke") != style.end()) + { + colour_str = style["stroke"]; + stroke = ParseColourString(colour_str); + } + + + // Determin shading alpha + if (child.attribute("fill-opacity")) + { + fill.a = 255*child.attribute("fill-opacity").as_float(); + } + else if (style.find("fill-opacity") != style.end()) + { + fill.a = 255*strtod(style["fill-opacity"].c_str(), NULL); + } + if (child.attribute("stroke-opacity")) + { + stroke.a = 255*child.attribute("stroke-opacity").as_float(); + } + else if (style.find("stroke-opacity") != style.end()) + { + stroke.a = 255*strtod(style["stroke-opacity"].c_str(), NULL); + } + AddPath(range.first, range.second, fill, stroke); + } + + } + else if (strcmp(child.name(), "line") == 0) + { + Real x0(child.attribute("x1").as_float()); + Real y0(child.attribute("y1").as_float()); + Real x1(child.attribute("x2").as_float()); + Real y1(child.attribute("y2").as_float()); + TransformXYPair(x0,y0,transform); + TransformXYPair(x1,y1,transform); + AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1)); + } + else if (strcmp(child.name(), "rect") == 0) + { + Real coords[4]; + const char * attrib_names[] = {"x", "y", "width", "height"}; + for (size_t i = 0; i < 4; ++i) + coords[i] = child.attribute(attrib_names[i]).as_float(); + + Real x2(coords[0]+coords[2]); + Real y2(coords[1]+coords[3]); + TransformXYPair(coords[0],coords[1],transform); // x, y, transform + TransformXYPair(x2,y2,transform); + coords[2] = x2 - coords[0]; + coords[3] = y2 - coords[1]; + + bool outline = !(child.attribute("fill") && strcmp(child.attribute("fill").as_string(),"none") != 0); + Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0], coords[1], coords[2], coords[3]),0); + } + else if (strcmp(child.name(), "circle") == 0) + { + Real cx = child.attribute("cx").as_float(); + Real cy = child.attribute("cy").as_float(); + Real r = child.attribute("r").as_float(); + + Real x = (cx - r); + Real y = (cy - r); + TransformXYPair(x,y,transform); + Real w = Real(2)*r*transform.a; // width scales + Real h = Real(2)*r*transform.d; // height scales + + + Rect rect(x,y,w,h); + Add(CIRCLE_FILLED, rect,0); + Debug("Added Circle %s", rect.Str().c_str()); + } + else if (strcmp(child.name(), "text") == 0) + { + Real x = child.attribute("x").as_float(); + Real y = child.attribute("y").as_float(); + TransformXYPair(x,y,transform); + Debug("Add text \"%s\"", child.child_value()); + AddText(child.child_value(), 0.05, x, y); + } + } +} + +void Document::ParseSVGStyleData(const string & style, map & results) +{ + unsigned i = 0; + string key; + string value; + while (i < style.size() && GetKeyValuePair(style, key, value, i)) + { + results[key] = value; + } +} + +/** + * Parse an SVG string into a rectangle + */ +void Document::ParseSVG(const string & input, const Rect & bounds) +{ + using namespace pugi; + + xml_document doc_xml; + xml_parse_result result = doc_xml.load(input.c_str()); + + if (!result) + Error("Couldn't parse SVG input - %s", result.description()); + + Debug("Loaded XML - %s", result.description()); + SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y}; + ParseSVGNode(doc_xml, transform); +} + +/** + * Load an SVG into a rectangle + */ +void Document::LoadSVG(const string & filename, const Rect & bounds) +{ + using namespace pugi; + + xml_document doc_xml; + ifstream input(filename.c_str(), ios_base::in); + xml_parse_result result = doc_xml.load(input); + + if (!result) + Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description()); + + Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description()); + + input.close(); + // a c e, b d f + SVGMatrix transform = {bounds.w,0 ,bounds.x, 0,bounds.h,bounds.y}; + ParseSVGNode(doc_xml, transform); +} + + + +// Fear the wrath of the tokenizing svg data +// Seriously this isn't really very DOM-like at all is it? +pair Document::ParseSVGPathData(const string & d, const SVGMatrix & transform, bool & closed) +{ + closed = false; + Real x[4] = {0,0,0,0}; + Real y[4] = {0,0,0,0}; + + string token(""); + string command("m"); + + Real x0(0); + Real y0(0); + + unsigned i = 0; + unsigned prev_i = 0; + + bool start = false; + + + static string delims("()[],{}<>;:=LlHhVvmMqQzZcC"); + + pair range(m_count, m_count); + + while (i < d.size() && GetToken(d, token, i, delims).size() > 0) + { + if (isalpha(token[0])) + command = token; + else + { + i = prev_i; // hax + if(command == "") + command = "L"; + } + + bool relative = islower(command[0]); + + if (command == "m" || command == "M") + { + //Debug("Construct moveto command"); + Real dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + Real dy = RealFromStr(GetToken(d,token,i,delims)); + + x[0] = (relative) ? x[0] + dx : dx; + y[0] = (relative) ? y[0] + dy : dy; + + x0 = x[0]; + y0 = y[0]; + //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0])); + command = (command == "m") ? "l" : "L"; + } + else if (command == "c" || command == "C" || command == "q" || command == "Q") + { + //Debug("Construct curveto command"); + Real dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + Real dy = RealFromStr(GetToken(d,token,i,delims)); + + x[1] = (relative) ? x[0] + dx : dx; + y[1] = (relative) ? y[0] + dy : dy; + + dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); + + x[2] = (relative) ? x[0] + dx : dx; + y[2] = (relative) ? y[0] + dy : dy; + + if (command != "q" && command != "Q") + { + dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); + x[3] = (relative) ? x[0] + dx : dx; + y[3] = (relative) ? y[0] + dy : dy; + } + else + { + x[3] = x[2]; + y[3] = y[2]; + Real old_x1(x[1]), old_y1(y[1]); + x[1] = x[0] + Real(2) * (old_x1 - x[0])/ Real(3); + y[1] = y[0] + Real(2) * (old_y1 - y[0])/ Real(3); + x[2] = x[3] + Real(2) * (old_x1 - x[3])/ Real(3); + y[2] = y[3] + Real(2) * (old_y1 - y[3])/ Real(3); + } + + Real x3(x[3]); + Real y3(y[3]); + for (int j = 0; j < 4; ++j) + TransformXYPair(x[j],y[j], transform); + + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); + + //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3])); + + x[0] = x3; + y[0] = y3; + + + } + else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V") + { + //Debug("Construct lineto command, relative %d", relative); + + Real dx = RealFromStr(GetToken(d,token,i,delims)); + Real dy = 0; + if (command == "l" || command == "L") + { + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); + } + else if (command == "v" || command == "V") + { + swap(dx,dy); + } + + x[1] = (relative) ? x[0] + dx : dx; + y[1] = (relative) ? y[0] + dy : dy; + if (command == "v" || command == "V") + { + x[1] = x[0]; + } + else if (command == "h" || command == "H") + { + y[1] = y[0]; + } + + Real x1(x[1]); + Real y1(y[1]); + + TransformXYPair(x[0],y[0],transform); + TransformXYPair(x[1],y[1],transform); + + + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1])); + + //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); + + x[0] = x1; + y[0] = y1; + + } + else if (command == "z" || command == "Z") + { + //Debug("Construct returnto command"); + x[1] = x0; + y[1] = y0; + x[2] = x0; + y[2] = y0; + x[3] = x0; + y[3] = y0; + + Real x3(x[3]); + Real y3(y[3]); + for (int j = 0; j < 4; ++j) + TransformXYPair(x[j],y[j], transform); + + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); + //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); + + x[0] = x3; + y[0] = y3; + command = "m"; + closed = true; + } + else + { + Warn("Unrecognised command \"%s\", set to \"m\"", command.c_str()); + command = "m"; + } + + if (!start) + { + x0 = x[0]; + y0 = y[0]; + start = true; + } + prev_i = i; + } + return range; +} + +void Document::SetFont(const string & font_filename) +{ + if (m_font_data != NULL) + { + free(m_font_data); + } + + FILE *font_file = fopen(font_filename.c_str(), "rb"); + fseek(font_file, 0, SEEK_END); + size_t font_file_size = ftell(font_file); + fseek(font_file, 0, SEEK_SET); + m_font_data = (unsigned char*)malloc(font_file_size); + size_t read = fread(m_font_data, 1, font_file_size, font_file); + if (read != font_file_size) + { + Fatal("Failed to read font data from \"%s\" - Read %u bytes expected %u - %s", font_filename.c_str(), read, font_file_size, strerror(errno)); + } + fclose(font_file); + stbtt_InitFont(&m_font, m_font_data, 0); +} + +void Document::AddText(const string & text, Real scale, Real x, Real y) +{ + if (m_font_data == NULL) + { + Warn("No font loaded"); + return; + } + + Real x0(x); + //Real y0(y); + int ascent = 0, descent = 0, line_gap = 0; + stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap); + Real font_scale = scale; + font_scale /= Real(ascent - descent); + Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap); + for (unsigned i = 0; i < text.size(); ++i) + { + if (text[i] == '\n') + { + y += y_advance; + x = x0; + } + if (!isprint(text[i])) + continue; + + int advance_width = 0, left_side_bearing = 0, kerning = 0; + stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing); + if (i >= 1) + { + kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]); + } + x += font_scale * Real(kerning); + AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y); + x += font_scale * Real(advance_width); + } +} + +void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y) +{ + int glyph_index = stbtt_FindGlyphIndex(font, character); + + // Check if there is actully a glyph to render. + if (stbtt_IsGlyphEmpty(font, glyph_index)) + { + return; + } + + stbtt_vertex *instructions; + int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions); + + Real current_x(0), current_y(0); + unsigned start_index = m_count; + unsigned end_index = m_count; + for (int i = 0; i < num_instructions; ++i) + { + // TTF uses 16-bit signed ints for coordinates: + // with the y-axis inverted compared to us. + // Convert and scale any data. + Real inst_x = Real(instructions[i].x)*scale; + Real inst_y = Real(instructions[i].y)*-scale; + Real inst_cx = Real(instructions[i].cx)*scale; + Real inst_cy = Real(instructions[i].cy)*-scale; + Real old_x(current_x), old_y(current_y); + current_x = inst_x; + current_y = inst_y; + + switch(instructions[i].type) + { + // Move To + case STBTT_vmove: + break; + // Line To + case STBTT_vline: + end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y)); + break; + // Quadratic Bezier To: + case STBTT_vcurve: + // Quadratic -> Cubic: + // - Endpoints are the same. + // - cubic1 = quad0+(2/3)*(quad1-quad0) + // - cubic2 = quad2+(2/3)*(quad1-quad2) + end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y, + current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y)); + break; + } + } + + if (start_index < m_count && end_index < m_count) + { + AddPath(start_index, end_index); + } + //Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale)); + + stbtt_FreeShape(font, instructions); +} + +void Document::TransformObjectBounds(const SVGMatrix & transform) +{ + for (unsigned i = 0; i < m_count; ++i) + { + TransformXYPair(m_objects.bounds[i].x, m_objects.bounds[i].y, transform); + m_objects.bounds[i].w *= transform.a; + m_objects.bounds[i].h *= transform.d; + } +} + +void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.x += dx; + p.y += dy; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type) + { + m_objects.bounds[i].x += dx; + m_objects.bounds[i].y += dy; + } + } +} + +void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.w /= scale_amount; + p.h /= scale_amount; + p.x -= x; + p.x /= scale_amount; + p.x += x; + p.y -= y; + p.y /= scale_amount; + p.y += y; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type != NUMBER_OF_OBJECT_TYPES && m_objects.types[i] != type) + continue; + + m_objects.bounds[i].w /= scale_amount; + m_objects.bounds[i].h /= scale_amount; + //m_objects.bounds[i].x = x + (m_objects.bounds[i].x-x)/scale_amount; + //m_objects.bounds[i].y = y + (m_objects.bounds[i].y-x)/scale_amount; + m_objects.bounds[i].x -= x; + m_objects.bounds[i].x /= scale_amount; + m_objects.bounds[i].x += x; + + m_objects.bounds[i].y -= y; + m_objects.bounds[i].y /= scale_amount; + m_objects.bounds[i].y += y; + } + +} + +