X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=22e4235e40ba7e650c7951ffa40cc6bea5e96c95;hp=32df613296e2b71f3e2761885323ff6b9b5c5864;hb=25548aa3a2c3fd86202b01a88df6abd820a9eb6d;hpb=fe80b0a479a44182b6e7e982fb6ff33b6e17303d diff --git a/src/document.cpp b/src/document.cpp index 32df613..22e4235 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -4,6 +4,7 @@ #include #include "../contrib/pugixml-1.4/src/pugixml.cpp" +#include "transformationtype.h" #include "stb_truetype.h" @@ -172,11 +173,14 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - if (IntersectsQuadChild(m_objects.bounds[i], type)) + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) { - m_count += ClipObjectToQuadChild(i, type); + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); @@ -207,12 +211,15 @@ QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); switch (type) @@ -303,6 +310,7 @@ unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colou unsigned data_index = AddPathData(path); Rect bounds = path.SolveBounds(m_objects); unsigned result = Add(PATH, bounds,data_index); + m_objects.paths[data_index].m_index = result; //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a); return result; } @@ -332,19 +340,22 @@ unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index #ifndef QUADTREE_DISABLED if (qti != -1) { - if (m_count == m_quadtree.nodes[qti].object_end+1) - { - m_quadtree.nodes[qti].object_end++; - } - else + while (m_quadtree.nodes[qti].next_overlay != -1) { - QuadTreeIndex overlay = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); - m_quadtree.nodes[overlay].object_begin = m_count; - m_quadtree.nodes[overlay].object_end = m_count+1; - m_quadtree.nodes[qti].next_overlay = overlay; + if (m_count == m_quadtree.nodes[qti].object_end+1) + { + m_quadtree.nodes[qti].object_end++; + goto done; + } + qti = m_quadtree.nodes[qti].next_overlay; } + QuadTreeIndex overlay = m_quadtree.nodes.size(); + m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); + m_quadtree.nodes[overlay].object_begin = m_count; + m_quadtree.nodes[overlay].object_end = m_count+1; + m_quadtree.nodes[qti].next_overlay = overlay; } +done: // matches is not amused #endif return (m_count++); // Why can't we just use the size of types or something? } @@ -731,7 +742,7 @@ void Document::LoadSVG(const string & filename, const Rect & bounds) if (!result) Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description()); - Debug("Loaded XML - %s", result.description()); + Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description()); input.close(); // a c e, b d f @@ -1052,19 +1063,51 @@ void Document::TransformObjectBounds(const SVGMatrix & transform) } } -void Document::TranslateObjects(const Real & dx, const Real & dy) +void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType type) { + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.x += dx; + p.m_bounds.y += dy; + } + return; + #endif + for (unsigned i = 0; i < m_count; ++i) { - m_objects.bounds[i].x += dx; - m_objects.bounds[i].y += dy; + if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type) + { + m_objects.bounds[i].x += dx; + m_objects.bounds[i].y += dy; + } } } -void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount) +void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type) { + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.w /= scale_amount; + p.m_bounds.h /= scale_amount; + p.m_bounds.x -= x; + p.m_bounds.x /= scale_amount; + p.m_bounds.x += x; + p.m_bounds.y -= y; + p.m_bounds.y /= scale_amount; + p.m_bounds.y += y; + } + return; + #endif + for (unsigned i = 0; i < m_count; ++i) { + if (type != NUMBER_OF_OBJECT_TYPES && m_objects.types[i] != type) + continue; + m_objects.bounds[i].w /= scale_amount; m_objects.bounds[i].h /= scale_amount; //m_objects.bounds[i].x = x + (m_objects.bounds[i].x-x)/scale_amount; @@ -1076,7 +1119,8 @@ void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real m_objects.bounds[i].y -= y; m_objects.bounds[i].y /= scale_amount; m_objects.bounds[i].y += y; + } - } - } + +