X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=5b04bd2b577cc691e4d36d81ab16999704694308;hp=1558865f1c8c9a72ad7e1a2baaa74395ac8e6d37;hb=d463f1ebcf3057162a1e9e51579a022c98754fd3;hpb=6ce000e7212d9f5db6e5998c41df15bcad2022c8 diff --git a/src/document.cpp b/src/document.cpp index 1558865..5b04bd2 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -1,9 +1,11 @@ #include "document.h" #include "bezier.h" +#include "profiler.h" #include #include #include "../contrib/pugixml-1.4/src/pugixml.cpp" +#include "transformationtype.h" #include "stb_truetype.h" @@ -94,13 +96,13 @@ void Document::Save(const string & filename) void Document::GenBaseQuadtree() { - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()}); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount(), -1}); m_quadtree.root_id = 0; - GenQuadChild(0, QTC_TOP_LEFT); } int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type) { + PROFILE_SCOPE("Document::ClipObjectToQuadChild"); switch (m_objects.types[object_id]) { case RECT_FILLED: @@ -168,18 +170,25 @@ int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type) } QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type) { + PROFILE_SCOPE("Document::GenQuadChild()"); QuadTreeIndex new_index = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0}); + Debug("-------------- Generating Quadtree Node %d (parent %d, type %d) ----------------------", new_index, parent, type); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - if (IntersectsQuadChild(m_objects.bounds[i], type)) + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) { - m_count += ClipObjectToQuadChild(i, type); + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + // No objects are dirty. + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -197,24 +206,147 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren default: Fatal("Tried to add a QuadTree child of invalid type!"); } + m_document_dirty = true; return new_index; } +void Document::OverlayQuadChildren(QuadTreeIndex orig_parent, QuadTreeIndex parent, QuadTreeNodeChildren type) +{ + PROFILE_SCOPE("Document::OverlayQuadChildren()"); + QuadTreeIndex new_index = m_quadtree.nodes.size(); + Debug("-------------- Generating Quadtree Node %d (orig %d parent %d, type %d) ----------------------", new_index, orig_parent, parent, type); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, orig_parent, type, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + for (unsigned i = m_quadtree.nodes[parent].object_dirty; i < m_quadtree.nodes[parent].object_end; ++i) + { + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + QuadTreeIndex orig_node = -1; + switch (type) + { + case QTC_TOP_LEFT: + orig_node = m_quadtree.nodes[orig_parent].top_left; + break; + case QTC_TOP_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].top_right; + break; + case QTC_BOTTOM_LEFT: + orig_node = m_quadtree.nodes[orig_parent].bottom_left; + break; + case QTC_BOTTOM_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].bottom_right; + break; + default: + Fatal("Tried to overlay a QuadTree child of invalid type!"); + } + if (orig_node == -1) + Fatal("Tried to overlay a QuadTree child that didn't exist!"); + + // Add us to the node's overlay linked list. + QuadTreeIndex prev_overlay = orig_node; + while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay; + Debug("- Original node %d, Previous overlay %d, new overlay %d", orig_node, prev_overlay, new_index); + m_quadtree.nodes[prev_overlay].next_overlay = new_index; + + // Recurse into any extant children. + if (m_quadtree.nodes[orig_node].top_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_LEFT); + if (m_quadtree.nodes[orig_node].top_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_RIGHT); + if (m_quadtree.nodes[orig_node].bottom_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[orig_node].bottom_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end; + m_quadtree.nodes[new_index].next_overlay = -1; + m_document_dirty = true; +} + +void Document::OverlayQuadParent(QuadTreeIndex orig_child, QuadTreeIndex child, QuadTreeNodeChildren type) +{ + PROFILE_SCOPE("Document::OverlayQuadParent()"); + QuadTreeIndex new_index = m_quadtree.nodes.size(); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) + { + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + QuadTreeIndex orig_node = m_quadtree.nodes[orig_child].parent; + if (orig_node == -1) + Fatal("Tried to overlay a QuadTree child that didn't exist!"); + + // Add us to the node's overlay linked list. + QuadTreeIndex prev_overlay = orig_node; + while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay; + m_quadtree.nodes[prev_overlay].next_overlay = new_index; + + // Recurse into any extant parent. + if (m_quadtree.nodes[orig_node].parent != -1) + OverlayQuadParent(orig_node, new_index, m_quadtree.nodes[orig_node].child_type); + + m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end; + m_quadtree.nodes[new_index].next_overlay = -1; + m_document_dirty = true; +} + +void Document::PropagateQuadChanges(QuadTreeIndex node) +{ + for(QuadTreeIndex overlay = node; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) + { + // We don't care about clean overlays. + if (m_quadtree.nodes[overlay].object_dirty == m_quadtree.nodes[overlay].object_end) continue; + // Recurse into our parent, should we have any. + if (m_quadtree.nodes[node].parent != -1) + OverlayQuadParent(node, overlay, m_quadtree.nodes[overlay].child_type); + // Recurse into any extant children. + if (m_quadtree.nodes[node].top_left != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_LEFT); + if (m_quadtree.nodes[node].top_right != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_RIGHT); + if (m_quadtree.nodes[node].bottom_left != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[node].bottom_right != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[overlay].object_dirty = m_quadtree.nodes[overlay].object_end; + } +} + // Reparent a quadtree node, making it the "type" child of a new node. QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type) { QuadTreeIndex new_index = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0}); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -233,6 +365,7 @@ QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren Fatal("Tried to add a QuadTree child of invalid type!"); } return new_index; + m_document_dirty = true; } #endif @@ -303,6 +436,7 @@ unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colou unsigned data_index = AddPathData(path); Rect bounds = path.SolveBounds(m_objects); unsigned result = Add(PATH, bounds,data_index); + m_objects.paths[data_index].m_index = result; //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a); return result; } @@ -316,20 +450,123 @@ unsigned Document::AddBezier(const Bezier & bezier) Bezier data = bezier.ToRelative(bounds); // Relative if (data.ToAbsolute(bounds) != bezier) { - Warn("%s != %s", data.ToAbsolute(Rect(0,0,1,1)).Str().c_str(), + Warn("%s != %s", data.ToAbsolute(bounds).Str().c_str(), bezier.Str().c_str()); Warn("ToAbsolute on ToRelative does not give original Bezier"); } unsigned index = AddBezierData(data); return Add(BEZIER, bounds, index); } +// Adds an object to the Document, clipping it to m_clip_rect. +// Helper function called by Document::Add() +int Document::AddClip(ObjectType type, const Rect& bounds, unsigned data_index, const Rect& clip_rect) +{ + PROFILE_SCOPE("Document::AddAndClip"); + switch (type) + { + case RECT_FILLED: + case RECT_OUTLINE: + case PATH: + { + Rect obj_bounds = clip_rect.Clip(bounds); + m_objects.bounds.push_back(obj_bounds); + m_objects.types.push_back(type); + m_objects.data_indices.push_back(data_index); + return 1; + } + case BEZIER: + { + // If we're entirely within the clipping rect, no clipping need occur. + if (clip_rect.Contains(bounds)) + { + m_objects.bounds.push_back(bounds); + m_objects.types.push_back(type); + m_objects.data_indices.push_back(data_index); + return 1; + } + Rect clip_bezier_bounds = TransformRectCoordinates(bounds, clip_rect); + std::vector new_curves = m_objects.beziers[data_index].ClipToRectangle(clip_bezier_bounds); + for (size_t i = 0; i < new_curves.size(); ++i) + { + Bezier new_curve_data = new_curves[i].ToAbsolute(bounds); + Rect new_bounds = new_curve_data.SolveBounds(); + new_curve_data = new_curve_data.ToRelative(new_bounds); + unsigned index = AddBezierData(new_curve_data); + m_objects.bounds.push_back(new_bounds); + m_objects.types.push_back(BEZIER); + m_objects.data_indices.push_back(index); + } + return new_curves.size(); + } + default: + m_objects.bounds.push_back(bounds); + m_objects.types.push_back(type); + m_objects.data_indices.push_back(data_index); + return 1; + } + return 0; +} -unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index) +unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index, QuadTreeIndex qti) { - m_objects.types.push_back(type); - m_objects.bounds.push_back(bounds); - m_objects.data_indices.push_back(data_index); - return (m_count++); // Why can't we just use the size of types or something? + PROFILE_SCOPE("Document::Add"); + Rect new_bounds = bounds; + int num_added = 1; + bool still_to_add = true; +#ifndef QUADTREE_DISABLED + if (qti == -1) qti = m_current_insert_node; + if (qti != -1) + { + // Move the object to the quadtree node it should be in. + m_quadtree.GetCanonicalCoords(qti, new_bounds.x, new_bounds.y, this); + Rect cliprect = Rect(0,0,1,1); + // If an object spans multiple quadtree nodes... + if (!cliprect.Contains(new_bounds)) + { + num_added = AddClip(type, new_bounds, data_index, cliprect); + still_to_add = false; + } + } +#endif + if (still_to_add) + { + m_objects.types.push_back(type); + m_objects.bounds.push_back(new_bounds); + m_objects.data_indices.push_back(data_index); + } +#ifndef QUADTREE_DISABLED + if (qti != -1) + { + QuadTreeIndex new_qti = qti; + while (m_quadtree.nodes[new_qti].next_overlay != -1) + { + if (m_count == m_quadtree.nodes[new_qti].object_end+1) + { + m_quadtree.nodes[new_qti].object_end += num_added; + goto done; + } + new_qti = m_quadtree.nodes[new_qti].next_overlay; + } + { + QuadTreeIndex overlay = m_quadtree.nodes.size(); + Debug("Adding new overlay, nqti = %d, overlay = %d", new_qti, overlay); + m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); + m_quadtree.nodes[overlay].object_begin = m_count; + // All objects are dirty. + m_quadtree.nodes[overlay].object_dirty = m_count; + m_quadtree.nodes[overlay].object_end = m_count+num_added; + m_quadtree.nodes[overlay].next_overlay = -1; + m_quadtree.nodes[new_qti].next_overlay = overlay; + new_qti = overlay; + } +done: // matches is not amused, but sulix is nice and moved it inside the #ifdef for him. + m_count += num_added; + } + return m_count-num_added; +#else // words fail me (still not amused) + return (m_count++); +#endif + } unsigned Document::AddBezierData(const Bezier & bezier) @@ -561,7 +798,7 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform) //Debug("Path data attribute is \"%s\"", d.c_str()); bool closed = false; pair range = ParseSVGPathData(d, transform, closed); - if (true)//(closed) + if (true && range.first < m_count && range.second < m_count)//(closed) { string colour_str(""); @@ -714,7 +951,7 @@ void Document::LoadSVG(const string & filename, const Rect & bounds) if (!result) Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description()); - Debug("Loaded XML - %s", result.description()); + Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description()); input.close(); // a c e, b d f @@ -831,7 +1068,7 @@ pair Document::ParseSVGPathData(const string & d, const SVGM //Debug("Construct lineto command, relative %d", relative); Real dx = RealFromStr(GetToken(d,token,i,delims)); - Real dy; + Real dy = 0; if (command == "l" || command == "L") { assert(GetToken(d,token,i,delims) == ","); @@ -1024,3 +1261,90 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca stbtt_FreeShape(font, instructions); } + +void Document::TransformObjectBounds(const SVGMatrix & transform, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.x = transform.a * p.m_bounds.x + transform.e; + p.m_bounds.y = transform.d * p.m_bounds.y + transform.f; + p.m_bounds.w *= transform.a; + p.m_bounds.h *= transform.d; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type) + { + TransformXYPair(m_objects.bounds[i].x, m_objects.bounds[i].y, transform); + m_objects.bounds[i].w *= transform.a; + m_objects.bounds[i].h *= transform.d; + } + } +} + +void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.x += dx; + p.m_bounds.y += dy; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type) + { + m_objects.bounds[i].x += dx; + m_objects.bounds[i].y += dy; + } + } +} + +void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.w /= scale_amount; + p.m_bounds.h /= scale_amount; + p.m_bounds.x -= x; + p.m_bounds.x /= scale_amount; + p.m_bounds.x += x; + p.m_bounds.y -= y; + p.m_bounds.y /= scale_amount; + p.m_bounds.y += y; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type != NUMBER_OF_OBJECT_TYPES && m_objects.types[i] != type) + continue; + + m_objects.bounds[i].w /= scale_amount; + m_objects.bounds[i].h /= scale_amount; + //m_objects.bounds[i].x = x + (m_objects.bounds[i].x-x)/scale_amount; + //m_objects.bounds[i].y = y + (m_objects.bounds[i].y-x)/scale_amount; + m_objects.bounds[i].x -= x; + m_objects.bounds[i].x /= scale_amount; + m_objects.bounds[i].x += x; + + m_objects.bounds[i].y -= y; + m_objects.bounds[i].y /= scale_amount; + m_objects.bounds[i].y += y; + } + +} + +