X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=e49e52edb70e925e4f08df5a26376d4796d09cf3;hp=c7ef01c760c3626ca9299f37ca06e85624d17271;hb=c99e399282b8e19748ef9fa5d703c3fc32783a2d;hpb=0036b4cad14d044c800d56767cbfd6e08efb3a5a diff --git a/src/document.cpp b/src/document.cpp index c7ef01c..e49e52e 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -1,10 +1,12 @@ #include "document.h" - +#include "bezier.h" #include using namespace IPDF; using namespace std; +//TODO: Make this work for variable sized Reals + // Loads an std::vector of size num_elements from a file. template static void LoadStructVector(FILE *src_file, size_t num_elems, std::vector& dest) @@ -68,6 +70,14 @@ void Document::Save(const string & filename) WriteChunkHeader(file, CT_OBJBOUNDS, m_objects.bounds.size() * sizeof(Rect)); SaveStructVector(file, m_objects.bounds); + Debug("Object data indices..."); + WriteChunkHeader(file, CT_OBJINDICES, m_objects.data_indices.size() * sizeof(unsigned)); + SaveStructVector(file, m_objects.data_indices); + + Debug("Bezier data..."); + WriteChunkHeader(file, CT_OBJBEZIERS, m_objects.beziers.size() * sizeof(uint8_t)); + SaveStructVector(file, m_objects.beziers); + int err = fclose(file); if (err != 0) Fatal("Failed to close file \"%s\" - %s", filename.c_str(), strerror(err)); @@ -75,6 +85,16 @@ void Document::Save(const string & filename) Debug("Successfully saved %u objects to \"%s\"", ObjectCount(), filename.c_str()); } +#ifndef QUADTREE_DISABLED + +void Document::GenBaseQuadtree() +{ + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()}); + m_quadtree.root_id = 0; +} + +#endif + void Document::Load(const string & filename) { m_objects.bounds.clear(); @@ -111,18 +131,34 @@ void Document::Load(const string & filename) Debug("Object bounds..."); LoadStructVector(file, chunk_size/sizeof(Rect), m_objects.bounds); break; + case CT_OBJINDICES: + Debug("Object data indices..."); + LoadStructVector(file, chunk_size/sizeof(unsigned), m_objects.data_indices); + break; + case CT_OBJBEZIERS: + Debug("Bezier data..."); + LoadStructVector(file, chunk_size/sizeof(Bezier), m_objects.beziers); + break; } } Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str()); } -void Document::Add(ObjectType type, const Rect & bounds) +void Document::Add(ObjectType type, const Rect & bounds, unsigned data_index) { m_objects.types.push_back(type); m_objects.bounds.push_back(bounds); - m_count++; + m_objects.data_indices.push_back(data_index); + ++m_count; // Why can't we just use the size of types or something? } +unsigned Document::AddBezierData(const Bezier & bezier) +{ + m_objects.beziers.push_back(bezier); + return m_objects.beziers.size()-1; +} + + void Document::DebugDumpObjects() { Debug("Objects for Document %p are:", this); @@ -134,5 +170,8 @@ void Document::DebugDumpObjects() bool Document::operator==(const Document & equ) const { - return (ObjectCount() == equ.ObjectCount() && memcmp(m_objects.bounds.data(), equ.m_objects.bounds.data(), ObjectCount() * sizeof(Rect)) == 0); + return (ObjectCount() == equ.ObjectCount() + && memcmp(m_objects.bounds.data(), equ.m_objects.bounds.data(), ObjectCount() * sizeof(Rect)) == 0 + && memcmp(m_objects.data_indices.data(), equ.m_objects.data_indices.data(), ObjectCount() * sizeof(unsigned)) == 0 + && memcmp(m_objects.beziers.data(), equ.m_objects.beziers.data(), m_objects.beziers.size() * sizeof(Bezier)) == 0); }