X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=f8a17964cd24b1b5173e733d1207ed5d14efd99f;hp=1e768bd92d47d752f733acc929174273e8faebb5;hb=c4f8f7c6c7e43fc9fd5358197ca866b4186f636c;hpb=58a6719da2337b3e6e20b581885f170bbe5fc480 diff --git a/src/document.cpp b/src/document.cpp index 1e768bd..f8a1796 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -4,6 +4,7 @@ #include #include "../contrib/pugixml-1.4/src/pugixml.cpp" +#include "transformationtype.h" #include "stb_truetype.h" @@ -168,18 +169,23 @@ int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type) QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type) { QuadTreeIndex new_index = m_quadtree.nodes.size(); - Debug("-------------- Generating Quadtree Node %d (parent %d) ----------------------", new_index, parent); + Debug("-------------- Generating Quadtree Node %d (parent %d, type %d) ----------------------", new_index, parent, type); m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - if (IntersectsQuadChild(m_objects.bounds[i], type)) + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) { - m_count += ClipObjectToQuadChild(i, type); + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + // No objects are dirty. + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -200,6 +206,82 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren return new_index; } +void Document::OverlayQuadChildren(QuadTreeIndex orig_parent, QuadTreeIndex parent, QuadTreeNodeChildren type) +{ + QuadTreeIndex new_index = m_quadtree.nodes.size(); + Debug("-------------- Generating Quadtree Node %d (orig %d parent %d, type %d) ----------------------", new_index, orig_parent, parent, type); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, orig_parent, type, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + for (unsigned i = m_quadtree.nodes[parent].object_dirty; i < m_quadtree.nodes[parent].object_end; ++i) + { + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + QuadTreeIndex orig_node = -1; + switch (type) + { + case QTC_TOP_LEFT: + orig_node = m_quadtree.nodes[orig_parent].top_left; + break; + case QTC_TOP_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].top_right; + break; + case QTC_BOTTOM_LEFT: + orig_node = m_quadtree.nodes[orig_parent].bottom_left; + break; + case QTC_BOTTOM_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].bottom_right; + break; + default: + Fatal("Tried to overlay a QuadTree child of invalid type!"); + } + if (orig_node == -1) + Fatal("Tried to overlay a QuadTree child that didn't exist!"); + + // Add us to the node's overlay linked list. + QuadTreeIndex prev_overlay = orig_node; + while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay; + Debug("- Original node %d, Previous overlay %d, new overlay %d", orig_node, prev_overlay, new_index); + m_quadtree.nodes[prev_overlay].next_overlay = new_index; + + // Recurse into any extant children. + if (m_quadtree.nodes[orig_node].top_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_LEFT); + if (m_quadtree.nodes[orig_node].top_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_RIGHT); + if (m_quadtree.nodes[orig_node].bottom_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[orig_node].bottom_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end; + m_quadtree.nodes[new_index].next_overlay = -1; +} + +void Document::PropagateQuadChanges(QuadTreeIndex node) +{ + for(QuadTreeIndex overlay = node; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) + { + // We don't care about clean overlays. + if (m_quadtree.nodes[overlay].object_dirty == m_quadtree.nodes[overlay].object_end) continue; + // Recurse into any extant children. + if (m_quadtree.nodes[node].top_left != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_LEFT); + if (m_quadtree.nodes[node].top_right != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_RIGHT); + if (m_quadtree.nodes[node].bottom_left != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[node].bottom_right != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[overlay].object_dirty = m_quadtree.nodes[overlay].object_end; + } +} + // Reparent a quadtree node, making it the "type" child of a new node. QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type) { @@ -207,14 +289,18 @@ QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -333,21 +419,37 @@ unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index #ifndef QUADTREE_DISABLED if (qti != -1) { - if (m_count == m_quadtree.nodes[qti].object_end+1) + QuadTreeIndex new_qti = qti; + while (m_quadtree.nodes[new_qti].next_overlay != -1) { - m_quadtree.nodes[qti].object_end++; + if (m_count == m_quadtree.nodes[new_qti].object_end+1) + { + m_quadtree.nodes[new_qti].object_end++; + goto done; + } + new_qti = m_quadtree.nodes[new_qti].next_overlay; } - else { QuadTreeIndex overlay = m_quadtree.nodes.size(); + Debug("Adding new overlay, nqti = %d, overlay = %d", new_qti, overlay); m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); m_quadtree.nodes[overlay].object_begin = m_count; + // All objects are dirty. + m_quadtree.nodes[overlay].object_dirty = m_count; m_quadtree.nodes[overlay].object_end = m_count+1; - m_quadtree.nodes[qti].next_overlay = overlay; + m_quadtree.nodes[overlay].next_overlay = -1; + m_quadtree.nodes[new_qti].next_overlay = overlay; + new_qti = overlay; } +done: // matches is not amused, but sulix is nice and moved it inside the #ifdef for him. + m_count++; + PropagateQuadChanges(qti); } + return m_count; +#else // words fail me (still not amused) + return (m_count++); #endif - return (m_count++); // Why can't we just use the size of types or something? + } unsigned Document::AddBezierData(const Bezier & bezier) @@ -1059,8 +1161,8 @@ void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType typ for (unsigned i = 0; i < m_objects.paths.size(); ++i) { Path & p = m_objects.paths[i]; - p.x += dx; - p.y += dy; + p.m_bounds.x += dx; + p.m_bounds.y += dy; } return; #endif @@ -1081,14 +1183,14 @@ void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real for (unsigned i = 0; i < m_objects.paths.size(); ++i) { Path & p = m_objects.paths[i]; - p.w /= scale_amount; - p.h /= scale_amount; - p.x -= x; - p.x /= scale_amount; - p.x += x; - p.y -= y; - p.y /= scale_amount; - p.y += y; + p.m_bounds.w /= scale_amount; + p.m_bounds.h /= scale_amount; + p.m_bounds.x -= x; + p.m_bounds.x /= scale_amount; + p.m_bounds.x += x; + p.m_bounds.y -= y; + p.m_bounds.y /= scale_amount; + p.m_bounds.y += y; } return; #endif