X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.cpp;h=f8a17964cd24b1b5173e733d1207ed5d14efd99f;hp=cb52986cf215be67dea47a5d47ef1010bb74cb7d;hb=c4f8f7c6c7e43fc9fd5358197ca866b4186f636c;hpb=b8c16a61fc9df50a0254aeeb8875421836194981 diff --git a/src/document.cpp b/src/document.cpp index cb52986..f8a1796 100644 --- a/src/document.cpp +++ b/src/document.cpp @@ -3,6 +3,9 @@ #include #include +#include "../contrib/pugixml-1.4/src/pugixml.cpp" +#include "transformationtype.h" + #include "stb_truetype.h" using namespace IPDF; @@ -92,28 +95,97 @@ void Document::Save(const string & filename) void Document::GenBaseQuadtree() { - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()}); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount(), -1}); m_quadtree.root_id = 0; - GenQuadChild(0, QTC_TOP_LEFT); } +int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type) +{ + switch (m_objects.types[object_id]) + { + case RECT_FILLED: + case RECT_OUTLINE: + case PATH: + { + Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type); + if (obj_bounds.x < 0) + { + obj_bounds.w += obj_bounds.x; + obj_bounds.x = 0; + } + if (obj_bounds.y < 0) + { + obj_bounds.h += obj_bounds.y; + obj_bounds.y = 0; + } + if (obj_bounds.x + obj_bounds.w > 1) + { + obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w)); + } + if (obj_bounds.y + obj_bounds.h > 1) + { + obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h)); + } + m_objects.bounds.push_back(obj_bounds); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + case BEZIER: + { + // If we're entirely within the quadtree node, no clipping need occur. + if (ContainedInQuadChild(m_objects.bounds[object_id], type)) + { + m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type)); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type)); + std::vector new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds); + for (size_t i = 0; i < new_curves.size(); ++i) + { + Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type); + Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type)); + new_bounds = new_curve_data.SolveBounds(); + Debug("New bounds: %s", new_bounds.Str().c_str()); + new_curve_data = new_curve_data.ToRelative(new_bounds); + unsigned index = AddBezierData(new_curve_data); + m_objects.bounds.push_back(new_bounds); + m_objects.types.push_back(BEZIER); + m_objects.data_indices.push_back(index); + } + return new_curves.size(); + } + default: + Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str()); + m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type)); + m_objects.types.push_back(m_objects.types[object_id]); + m_objects.data_indices.push_back(m_objects.data_indices[object_id]); + return 1; + } + return 0; +} QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type) { QuadTreeIndex new_index = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0}); + Debug("-------------- Generating Quadtree Node %d (parent %d, type %d) ----------------------", new_index, parent, type); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i) + for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - if (ContainedInQuadChild(m_objects.bounds[i], type)) + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) { - m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + // No objects are dirty. + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -134,21 +206,101 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren return new_index; } +void Document::OverlayQuadChildren(QuadTreeIndex orig_parent, QuadTreeIndex parent, QuadTreeNodeChildren type) +{ + QuadTreeIndex new_index = m_quadtree.nodes.size(); + Debug("-------------- Generating Quadtree Node %d (orig %d parent %d, type %d) ----------------------", new_index, orig_parent, parent, type); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, orig_parent, type, 0, 0, -1}); + + m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); + for (unsigned i = m_quadtree.nodes[parent].object_dirty; i < m_quadtree.nodes[parent].object_end; ++i) + { + if (IntersectsQuadChild(m_objects.bounds[i], type)) + { + m_count += ClipObjectToQuadChild(i, type); + } + } + m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + QuadTreeIndex orig_node = -1; + switch (type) + { + case QTC_TOP_LEFT: + orig_node = m_quadtree.nodes[orig_parent].top_left; + break; + case QTC_TOP_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].top_right; + break; + case QTC_BOTTOM_LEFT: + orig_node = m_quadtree.nodes[orig_parent].bottom_left; + break; + case QTC_BOTTOM_RIGHT: + orig_node = m_quadtree.nodes[orig_parent].bottom_right; + break; + default: + Fatal("Tried to overlay a QuadTree child of invalid type!"); + } + if (orig_node == -1) + Fatal("Tried to overlay a QuadTree child that didn't exist!"); + + // Add us to the node's overlay linked list. + QuadTreeIndex prev_overlay = orig_node; + while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay; + Debug("- Original node %d, Previous overlay %d, new overlay %d", orig_node, prev_overlay, new_index); + m_quadtree.nodes[prev_overlay].next_overlay = new_index; + + // Recurse into any extant children. + if (m_quadtree.nodes[orig_node].top_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_LEFT); + if (m_quadtree.nodes[orig_node].top_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_TOP_RIGHT); + if (m_quadtree.nodes[orig_node].bottom_left != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[orig_node].bottom_right != -1) + OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end; + m_quadtree.nodes[new_index].next_overlay = -1; +} + +void Document::PropagateQuadChanges(QuadTreeIndex node) +{ + for(QuadTreeIndex overlay = node; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) + { + // We don't care about clean overlays. + if (m_quadtree.nodes[overlay].object_dirty == m_quadtree.nodes[overlay].object_end) continue; + // Recurse into any extant children. + if (m_quadtree.nodes[node].top_left != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_LEFT); + if (m_quadtree.nodes[node].top_right != -1) + OverlayQuadChildren(node, overlay, QTC_TOP_RIGHT); + if (m_quadtree.nodes[node].bottom_left != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_LEFT); + if (m_quadtree.nodes[node].bottom_right != -1) + OverlayQuadChildren(node, overlay, QTC_BOTTOM_RIGHT); + + m_quadtree.nodes[overlay].object_dirty = m_quadtree.nodes[overlay].object_end; + } +} + // Reparent a quadtree node, making it the "type" child of a new node. QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type) { QuadTreeIndex new_index = m_quadtree.nodes.size(); - m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0}); + m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1}); m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size(); - for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i) + for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay) { - m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); - m_objects.types.push_back(m_objects.types[i]); - m_objects.data_indices.push_back(m_objects.data_indices[i]); - m_count++; + for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i) + { + m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type)); + m_objects.types.push_back(m_objects.types[i]); + m_objects.data_indices.push_back(m_objects.data_indices[i]); + m_count++; + } } m_quadtree.nodes[new_index].object_end = m_objects.bounds.size(); + m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size(); switch (type) { case QTC_TOP_LEFT: @@ -215,6 +367,11 @@ void Document::Load(const string & filename) Debug("Bezier data..."); LoadStructVector(file, chunk_size/sizeof(Bezier), m_objects.beziers); break; + + case CT_OBJPATHS: + Debug("Path data..."); + Warn("Not handled because lazy"); + break; } } Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str()); @@ -226,12 +383,73 @@ void Document::Load(const string & filename) #endif } -void Document::Add(ObjectType type, const Rect & bounds, unsigned data_index) +unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill, const Colour & stroke) +{ + Path path(m_objects, start_index, end_index, fill, stroke); + unsigned data_index = AddPathData(path); + Rect bounds = path.SolveBounds(m_objects); + unsigned result = Add(PATH, bounds,data_index); + m_objects.paths[data_index].m_index = result; + //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a); + return result; +} + +/** + * Add a Bezier using Absolute coords + */ +unsigned Document::AddBezier(const Bezier & bezier) +{ + Rect bounds = bezier.SolveBounds(); + Bezier data = bezier.ToRelative(bounds); // Relative + if (data.ToAbsolute(bounds) != bezier) + { + Warn("%s != %s", data.ToAbsolute(bounds).Str().c_str(), + bezier.Str().c_str()); + Warn("ToAbsolute on ToRelative does not give original Bezier"); + } + unsigned index = AddBezierData(data); + return Add(BEZIER, bounds, index); +} + +unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index, QuadTreeIndex qti) { m_objects.types.push_back(type); m_objects.bounds.push_back(bounds); m_objects.data_indices.push_back(data_index); - ++m_count; // Why can't we just use the size of types or something? +#ifndef QUADTREE_DISABLED + if (qti != -1) + { + QuadTreeIndex new_qti = qti; + while (m_quadtree.nodes[new_qti].next_overlay != -1) + { + if (m_count == m_quadtree.nodes[new_qti].object_end+1) + { + m_quadtree.nodes[new_qti].object_end++; + goto done; + } + new_qti = m_quadtree.nodes[new_qti].next_overlay; + } + { + QuadTreeIndex overlay = m_quadtree.nodes.size(); + Debug("Adding new overlay, nqti = %d, overlay = %d", new_qti, overlay); + m_quadtree.nodes.push_back(m_quadtree.nodes[qti]); + m_quadtree.nodes[overlay].object_begin = m_count; + // All objects are dirty. + m_quadtree.nodes[overlay].object_dirty = m_count; + m_quadtree.nodes[overlay].object_end = m_count+1; + m_quadtree.nodes[overlay].next_overlay = -1; + m_quadtree.nodes[new_qti].next_overlay = overlay; + new_qti = overlay; + } +done: // matches is not amused, but sulix is nice and moved it inside the #ifdef for him. + m_count++; + PropagateQuadChanges(qti); + } + return m_count; +#else // words fail me (still not amused) + return (m_count++); +#endif + } unsigned Document::AddBezierData(const Bezier & bezier) @@ -240,6 +458,11 @@ unsigned Document::AddBezierData(const Bezier & bezier) return m_objects.beziers.size()-1; } +unsigned Document::AddPathData(const Path & path) +{ + m_objects.paths.push_back(path); + return m_objects.paths.size()-1; +} void Document::DebugDumpObjects() { @@ -259,112 +482,373 @@ bool Document::operator==(const Document & equ) const } -#include "../contrib/pugixml-1.4/src/pugixml.hpp" -#include "../contrib/pugixml-1.4/src/pugixml.cpp" -/** - * Load an SVG into a rectangle - */ -void Document::LoadSVG(const string & filename, const Rect & bounds) +// Behold my amazing tokenizing abilities +static string & GetToken(const string & d, string & token, unsigned & i, const string & delims = "()[],{}<>;:=") { - using namespace pugi; - - xml_document doc_xml; - ifstream input(filename.c_str(), ios_base::in); - xml_parse_result result = doc_xml.load(input); - - if (!result) - Fatal("Couldn't load \"%s\" - %s", filename.c_str(), result.description()); - - Debug("Loaded XML - %s", result.description()); + token.clear(); + while (i < d.size() && iswspace(d[i])) + { + ++i; + } - input.close(); + while (i < d.size()) + { + if (iswspace(d[i]) || strchr(delims.c_str(),d[i]) != NULL) + { + if (token.size() == 0 && !iswspace(d[i])) + { + token += d[i++]; + } + break; + } + token += d[i++]; + } + //Debug("Got token \"%s\"", token.c_str()); + return token; +} - // Combine all SVG tags into one thing because lazy - for (xml_node svg : doc_xml.children("svg")) +static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const string & delims = "()[],{}<>;:=") +{ + string token(""); + while (GetToken(d, token, i, delims) == ","); + x = RealFromStr(token); + if (GetToken(d, token, i, delims) != ",") { - Real width = Real(svg.attribute("width").as_float()) * bounds.w; - Real height = Real(svg.attribute("width").as_float()) * bounds.h; - - - // Rectangles - Real coords[4]; - const char * attrib_names[] = {"x", "y", "width", "height"}; - for (pugi::xml_node rect : svg.children("rect")) + Fatal("Expected \",\" seperating x,y pair"); + } + y = RealFromStr(GetToken(d,token,i,delims)); +} + +static bool GetKeyValuePair(const string & d, string & key, string & value, unsigned & i, const string & delims = "()[],{}<>;:=") +{ + key = ""; + string token; + while (GetToken(d, token, i, delims) == ":" || token == ";"); + key = token; + if (GetToken(d, token, i, delims) != ":") + { + Error("Expected \":\" seperating key:value pair"); + return false; + } + value = ""; + GetToken(d, value, i, delims); + return true; +} + +static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform) +{ + Real x0(x); + x = transform.a * x + transform.c * y + transform.e; + y = transform.b * x0 + transform.d * y + transform.f; +} + +void Document::ParseSVGTransform(const string & s, SVGMatrix & transform) +{ + //Debug("Parsing transform %s", s.c_str()); + string token; + string command; + unsigned i = 0; + + while (i < s.size()) + { + GetToken(s, command, i); + if (command == "," || command == "" || command == ":") { - for (size_t i = 0; i < 4; ++i) - coords[i] = rect.attribute(attrib_names[i]).as_float(); - - bool outline = !(rect.attribute("fill")); - Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0]/width + bounds.x, coords[1]/height + bounds.y, coords[2]/width, coords[3]/height),0); - Debug("Added rectangle"); - } - - // Circles - for (pugi::xml_node circle : svg.children("circle")) + if (i < s.size()) + GetToken(s, command, i); + else + return; + } + //Debug("Token is \"%s\"", command.c_str()); + + SVGMatrix delta = {1,0,0,0,1,0}; + + + assert(GetToken(s,token, i) == "("); + if (command == "translate") { - Real cx = circle.attribute("cx").as_float(); - Real cy = circle.attribute("cy").as_float(); - Real r = circle.attribute("r").as_float(); - - Real x = (cx - r)/width + bounds.x; - Real y = (cy - r)/height + bounds.y; - Real w = Real(2)*r/width; - Real h = Real(2)*r/height; - - Rect rect(x,y,w,h); - Add(CIRCLE_FILLED, rect,0); - Debug("Added Circle %s", rect.Str().c_str()); - - } - - // paths - for (pugi::xml_node path : svg.children("path")) + GetXYPair(s, delta.e, delta.f, i); + assert(GetToken(s,token, i) == ")"); + } + else if (command == "matrix") { - - string d = path.attribute("d").as_string(); - Debug("Path data attribute is \"%s\"", d.c_str()); - AddPathFromString(d, Rect(bounds.x,bounds.y,width,height)); + GetXYPair(s, delta.a, delta.b,i); + GetXYPair(s, delta.c, delta.d,i); + GetXYPair(s, delta.e, delta.f,i); + assert(GetToken(s,token, i) == ")"); + } + else if (command == "scale") + { + delta.a = RealFromStr(GetToken(s,token,i)); + GetToken(s, token, i); + if (token == ",") + { + delta.d = RealFromStr(GetToken(s,token,i)); + assert(GetToken(s, token, i) == ")"); + } + else + { + delta.d = delta.a; + assert(token == ")"); + } } - } + else + { + Warn("Unrecognised transform \"%s\", using identity", command.c_str()); + } + + //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f); + //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f); - //Fatal("Done"); + SVGMatrix old(transform); + transform.a = old.a * delta.a + old.c * delta.b; + transform.c = old.a * delta.c + old.c * delta.d; + transform.e = old.a * delta.e + old.c * delta.f + old.e; + transform.b = old.b * delta.a + old.d * delta.b; + transform.d = old.b * delta.c + old.d * delta.d; + transform.f = old.b * delta.e + old.d * delta.f + old.f; + //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f); + } +} +inline Colour ParseColourString(const string & colour_str) +{ + Colour c(0,0,0,0); + if (colour_str == "red") + c = {255,0,0,255}; + else if (colour_str == "blue") + c = {0,0,255,255}; + else if (colour_str == "green") + c = {0,255,0,255}; + else if (colour_str == "black") + c = {0,0,0,255}; + else if (colour_str == "white") + c = {255,255,255,255}; + else if (colour_str.size() == 7 && colour_str[0] == '#') + { + //Debug("Parse colour string: \"%s\"", colour_str.c_str()); + char comp[3] = {colour_str[1], colour_str[2], '\0'}; + c.r = strtoul(comp, NULL, 16); + comp[0] = colour_str[3]; comp[1] = colour_str[4]; + c.g = strtoul(comp, NULL, 16); + comp[0] = colour_str[5]; comp[1] = colour_str[6]; + c.b = strtoul(comp, NULL, 16); + c.a = 255; + //Debug("Colour is: %u, %u, %u, %u", c.r, c.g, c.b, c.a); + } + return c; } -// Behold my amazing tokenizing abilities -static string & GetToken(const string & d, string & token, unsigned & i) +void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform) { - token.clear(); - while (i < d.size() && iswspace(d[i])) + //Debug("Parse node <%s>", root.name()); + + + // Centre the SVGs + if (strcmp(root.name(),"svg") == 0) { - ++i; + Real ww = RealFromStr(root.attribute("width").as_string()); + Real hh = RealFromStr(root.attribute("height").as_string()); + parent_transform.e -= parent_transform.a * ww/Real(2); + parent_transform.f -= parent_transform.d * hh/Real(2); } - while (i < d.size()) + for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling()) { - if (d[i] == ',' || (isalpha(d[i]) && d[i] != 'e') || iswspace(d[i])) + SVGMatrix transform(parent_transform); + pugi::xml_attribute attrib_trans = child.attribute("transform"); + if (!attrib_trans.empty()) { - if (token.size() == 0 && !iswspace(d[i])) + ParseSVGTransform(attrib_trans.as_string(), transform); + } + + + + if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0 + || strcmp(child.name(), "group") == 0) + { + + ParseSVGNode(child, transform); + continue; + } + else if (strcmp(child.name(), "path") == 0) + { + string d = child.attribute("d").as_string(); + //Debug("Path data attribute is \"%s\"", d.c_str()); + bool closed = false; + pair range = ParseSVGPathData(d, transform, closed); + if (true && range.first < m_count && range.second < m_count)//(closed) { - token += d[i++]; + + string colour_str(""); + map style; + if (child.attribute("style")) + { + ParseSVGStyleData(child.attribute("style").as_string(), style); + } + + // Determine shading colour + if (child.attribute("fill")) + { + colour_str = child.attribute("fill").as_string(); + } + else if (style.find("fill") != style.end()) + { + colour_str = style["fill"]; + } + Colour fill = ParseColourString(colour_str); + Colour stroke = fill; + + if (child.attribute("stroke")) + { + colour_str = child.attribute("stroke").as_string(); + stroke = ParseColourString(colour_str); + } + else if (style.find("stroke") != style.end()) + { + colour_str = style["stroke"]; + stroke = ParseColourString(colour_str); + } + + + // Determin shading alpha + if (child.attribute("fill-opacity")) + { + fill.a = 255*child.attribute("fill-opacity").as_float(); + } + else if (style.find("fill-opacity") != style.end()) + { + fill.a = 255*strtod(style["fill-opacity"].c_str(), NULL); + } + if (child.attribute("stroke-opacity")) + { + stroke.a = 255*child.attribute("stroke-opacity").as_float(); + } + else if (style.find("stroke-opacity") != style.end()) + { + stroke.a = 255*strtod(style["stroke-opacity"].c_str(), NULL); + } + AddPath(range.first, range.second, fill, stroke); } - break; + + } + else if (strcmp(child.name(), "line") == 0) + { + Real x0(child.attribute("x1").as_float()); + Real y0(child.attribute("y1").as_float()); + Real x1(child.attribute("x2").as_float()); + Real y1(child.attribute("y2").as_float()); + TransformXYPair(x0,y0,transform); + TransformXYPair(x1,y1,transform); + AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1)); + } + else if (strcmp(child.name(), "rect") == 0) + { + Real coords[4]; + const char * attrib_names[] = {"x", "y", "width", "height"}; + for (size_t i = 0; i < 4; ++i) + coords[i] = child.attribute(attrib_names[i]).as_float(); + + Real x2(coords[0]+coords[2]); + Real y2(coords[1]+coords[3]); + TransformXYPair(coords[0],coords[1],transform); // x, y, transform + TransformXYPair(x2,y2,transform); + coords[2] = x2 - coords[0]; + coords[3] = y2 - coords[1]; + + bool outline = !(child.attribute("fill") && strcmp(child.attribute("fill").as_string(),"none") != 0); + Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0], coords[1], coords[2], coords[3]),0); + } + else if (strcmp(child.name(), "circle") == 0) + { + Real cx = child.attribute("cx").as_float(); + Real cy = child.attribute("cy").as_float(); + Real r = child.attribute("r").as_float(); + + Real x = (cx - r); + Real y = (cy - r); + TransformXYPair(x,y,transform); + Real w = Real(2)*r*transform.a; // width scales + Real h = Real(2)*r*transform.d; // height scales + + + Rect rect(x,y,w,h); + Add(CIRCLE_FILLED, rect,0); + Debug("Added Circle %s", rect.Str().c_str()); + } + else if (strcmp(child.name(), "text") == 0) + { + Real x = child.attribute("x").as_float(); + Real y = child.attribute("y").as_float(); + TransformXYPair(x,y,transform); + Debug("Add text \"%s\"", child.child_value()); + AddText(child.child_value(), 0.05, x, y); } - token += d[i++]; } - Debug("Got token \"%s\"", token.c_str()); - return token; } +void Document::ParseSVGStyleData(const string & style, map & results) +{ + unsigned i = 0; + string key; + string value; + while (i < style.size() && GetKeyValuePair(style, key, value, i)) + { + results[key] = value; + } +} + +/** + * Parse an SVG string into a rectangle + */ +void Document::ParseSVG(const string & input, const Rect & bounds) +{ + using namespace pugi; + + xml_document doc_xml; + xml_parse_result result = doc_xml.load(input.c_str()); + + if (!result) + Error("Couldn't parse SVG input - %s", result.description()); + + Debug("Loaded XML - %s", result.description()); + SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y}; + ParseSVGNode(doc_xml, transform); +} + +/** + * Load an SVG into a rectangle + */ +void Document::LoadSVG(const string & filename, const Rect & bounds) +{ + using namespace pugi; + + xml_document doc_xml; + ifstream input(filename.c_str(), ios_base::in); + xml_parse_result result = doc_xml.load(input); + + if (!result) + Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description()); + + Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description()); + + input.close(); + // a c e, b d f + SVGMatrix transform = {bounds.w,0 ,bounds.x, 0,bounds.h,bounds.y}; + ParseSVGNode(doc_xml, transform); +} + + // Fear the wrath of the tokenizing svg data // Seriously this isn't really very DOM-like at all is it? -void Document::AddPathFromString(const string & d, const Rect & bounds) +pair Document::ParseSVGPathData(const string & d, const SVGMatrix & transform, bool & closed) { + closed = false; Real x[4] = {0,0,0,0}; Real y[4] = {0,0,0,0}; @@ -379,7 +863,12 @@ void Document::AddPathFromString(const string & d, const Rect & bounds) bool start = false; - while (i < d.size() && GetToken(d, token, i).size() > 0) + + static string delims("()[],{}<>;:=LlHhVvmMqQzZcC"); + + pair range(m_count, m_count); + + while (i < d.size() && GetToken(d, token, i, delims).size() > 0) { if (isalpha(token[0])) command = token; @@ -394,41 +883,41 @@ void Document::AddPathFromString(const string & d, const Rect & bounds) if (command == "m" || command == "M") { - Debug("Construct moveto command"); - Real dx = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.w; - assert(GetToken(d,token,i) == ","); - Real dy = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.h; + //Debug("Construct moveto command"); + Real dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + Real dy = RealFromStr(GetToken(d,token,i,delims)); x[0] = (relative) ? x[0] + dx : dx; y[0] = (relative) ? y[0] + dy : dy; - - - Debug("mmoveto %f,%f", Float(x[0]),Float(y[0])); + x0 = x[0]; + y0 = y[0]; + //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0])); command = (command == "m") ? "l" : "L"; } else if (command == "c" || command == "C" || command == "q" || command == "Q") { - Debug("Construct curveto command"); - Real dx = Real(strtod(GetToken(d,token,i).c_str(),NULL))/bounds.w; - assert(GetToken(d,token,i) == ","); - Real dy = Real(strtod(GetToken(d,token,i).c_str(),NULL))/bounds.h; + //Debug("Construct curveto command"); + Real dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + Real dy = RealFromStr(GetToken(d,token,i,delims)); x[1] = (relative) ? x[0] + dx : dx; y[1] = (relative) ? y[0] + dy : dy; - dx = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.w; - assert(GetToken(d,token,i) == ","); - dy = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.h; + dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); x[2] = (relative) ? x[0] + dx : dx; y[2] = (relative) ? y[0] + dy : dy; if (command != "q" && command != "Q") { - dx = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.w; - assert(GetToken(d,token,i) == ","); - dy = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.h; + dx = RealFromStr(GetToken(d,token,i,delims)); + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); x[3] = (relative) ? x[0] + dx : dx; y[3] = (relative) ? y[0] + dy : dy; } @@ -443,46 +932,65 @@ void Document::AddPathFromString(const string & d, const Rect & bounds) y[2] = y[3] + Real(2) * (old_y1 - y[3])/ Real(3); } - unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); - Add(BEZIER,Rect(0,0,1,1),index); - + Real x3(x[3]); + Real y3(y[3]); + for (int j = 0; j < 4; ++j) + TransformXYPair(x[j],y[j], transform); + + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); - Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3])); + //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3])); - x[0] = x[3]; - y[0] = y[3]; + x[0] = x3; + y[0] = y3; } - else if (command == "l" || command == "L") + else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V") { - Debug("Construct lineto command"); + //Debug("Construct lineto command, relative %d", relative); - Real dx = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.w; - assert(GetToken(d,token,i) == ","); - Real dy = Real(strtod(GetToken(d,token,i).c_str(),NULL)) / bounds.h; + Real dx = RealFromStr(GetToken(d,token,i,delims)); + Real dy = 0; + if (command == "l" || command == "L") + { + assert(GetToken(d,token,i,delims) == ","); + dy = RealFromStr(GetToken(d,token,i,delims)); + } + else if (command == "v" || command == "V") + { + swap(dx,dy); + } x[1] = (relative) ? x[0] + dx : dx; y[1] = (relative) ? y[0] + dy : dy; + if (command == "v" || command == "V") + { + x[1] = x[0]; + } + else if (command == "h" || command == "H") + { + y[1] = y[0]; + } - x[2] = x[1]; - y[2] = y[1]; + Real x1(x[1]); + Real y1(y[1]); - x[3] = x[1]; - y[3] = y[1]; + TransformXYPair(x[0],y[0],transform); + TransformXYPair(x[1],y[1],transform); + - unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); - Add(BEZIER,Rect(0,0,1,1),index); + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1])); - Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); + //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); - x[0] = x[3]; - y[0] = y[3]; + x[0] = x1; + y[0] = y1; } else if (command == "z" || command == "Z") { - Debug("Construct returnto command"); + //Debug("Construct returnto command"); x[1] = x0; y[1] = y0; x[2] = x0; @@ -490,14 +998,18 @@ void Document::AddPathFromString(const string & d, const Rect & bounds) x[3] = x0; y[3] = y0; - unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); - Add(BEZIER,Rect(0,0,1,1),index); - - Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); + Real x3(x[3]); + Real y3(y[3]); + for (int j = 0; j < 4; ++j) + TransformXYPair(x[j],y[j], transform); + + range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3])); + //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1])); - x[0] = x[3]; - y[0] = y[3]; + x[0] = x3; + y[0] = y3; command = "m"; + closed = true; } else { @@ -513,6 +1025,65 @@ void Document::AddPathFromString(const string & d, const Rect & bounds) } prev_i = i; } + return range; +} + +void Document::SetFont(const string & font_filename) +{ + if (m_font_data != NULL) + { + free(m_font_data); + } + + FILE *font_file = fopen(font_filename.c_str(), "rb"); + fseek(font_file, 0, SEEK_END); + size_t font_file_size = ftell(font_file); + fseek(font_file, 0, SEEK_SET); + m_font_data = (unsigned char*)malloc(font_file_size); + size_t read = fread(m_font_data, 1, font_file_size, font_file); + if (read != font_file_size) + { + Fatal("Failed to read font data from \"%s\" - Read %u bytes expected %u - %s", font_filename.c_str(), read, font_file_size, strerror(errno)); + } + fclose(font_file); + stbtt_InitFont(&m_font, m_font_data, 0); +} + +void Document::AddText(const string & text, Real scale, Real x, Real y) +{ + if (m_font_data == NULL) + { + Warn("No font loaded"); + return; + } + + Real x0(x); + //Real y0(y); + int ascent = 0, descent = 0, line_gap = 0; + stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap); + Real font_scale = scale; + font_scale /= Real(ascent - descent); + Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap); + for (unsigned i = 0; i < text.size(); ++i) + { + if (text[i] == '\n') + { + y += y_advance; + x = x0; + } + if (!isprint(text[i])) + continue; + + int advance_width = 0, left_side_bearing = 0, kerning = 0; + stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing); + if (i >= 1) + { + kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]); + } + x += font_scale * Real(kerning); + AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y); + x += font_scale * Real(advance_width); + } } void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y) @@ -529,7 +1100,8 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions); Real current_x(0), current_y(0); - + unsigned start_index = m_count; + unsigned end_index = m_count; for (int i = 0; i < num_instructions; ++i) { // TTF uses 16-bit signed ints for coordinates: @@ -542,7 +1114,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca Real old_x(current_x), old_y(current_y); current_x = inst_x; current_y = inst_y; - unsigned bezier_index; + switch(instructions[i].type) { // Move To @@ -550,8 +1122,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca break; // Line To case STBTT_vline: - bezier_index = AddBezierData(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y)); - Add(BEZIER,Rect(0,0,1,1),bezier_index); + end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y)); break; // Quadratic Bezier To: case STBTT_vcurve: @@ -559,12 +1130,89 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca // - Endpoints are the same. // - cubic1 = quad0+(2/3)*(quad1-quad0) // - cubic2 = quad2+(2/3)*(quad1-quad2) - bezier_index = AddBezierData(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y, + end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y, current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y)); - Add(BEZIER,Rect(0,0,1,1),bezier_index); break; } } + + if (start_index < m_count && end_index < m_count) + { + AddPath(start_index, end_index); + } + //Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale)); stbtt_FreeShape(font, instructions); } + +void Document::TransformObjectBounds(const SVGMatrix & transform) +{ + for (unsigned i = 0; i < m_count; ++i) + { + TransformXYPair(m_objects.bounds[i].x, m_objects.bounds[i].y, transform); + m_objects.bounds[i].w *= transform.a; + m_objects.bounds[i].h *= transform.d; + } +} + +void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.x += dx; + p.m_bounds.y += dy; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type) + { + m_objects.bounds[i].x += dx; + m_objects.bounds[i].y += dy; + } + } +} + +void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type) +{ + #ifdef TRANSFORM_BEZIERS_TO_PATH + for (unsigned i = 0; i < m_objects.paths.size(); ++i) + { + Path & p = m_objects.paths[i]; + p.m_bounds.w /= scale_amount; + p.m_bounds.h /= scale_amount; + p.m_bounds.x -= x; + p.m_bounds.x /= scale_amount; + p.m_bounds.x += x; + p.m_bounds.y -= y; + p.m_bounds.y /= scale_amount; + p.m_bounds.y += y; + } + return; + #endif + + for (unsigned i = 0; i < m_count; ++i) + { + if (type != NUMBER_OF_OBJECT_TYPES && m_objects.types[i] != type) + continue; + + m_objects.bounds[i].w /= scale_amount; + m_objects.bounds[i].h /= scale_amount; + //m_objects.bounds[i].x = x + (m_objects.bounds[i].x-x)/scale_amount; + //m_objects.bounds[i].y = y + (m_objects.bounds[i].y-x)/scale_amount; + m_objects.bounds[i].x -= x; + m_objects.bounds[i].x /= scale_amount; + m_objects.bounds[i].x += x; + + m_objects.bounds[i].y -= y; + m_objects.bounds[i].y /= scale_amount; + m_objects.bounds[i].y += y; + } + +} + +