X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fdocument.h;h=d6f41f3eddf8fb419d5056e6e411fa2cbf97c8ec;hp=8f2c0875edec5d0b0eae4cbc7ca030e6f4cc893d;hb=a8297c3461718f2d9afc7a2f8ca620d320ac5f97;hpb=1ba642be477818ba73be34b5e96484b5e91d8c66 diff --git a/src/document.h b/src/document.h index 8f2c087..d6f41f3 100644 --- a/src/document.h +++ b/src/document.h @@ -4,6 +4,8 @@ #include "ipdf.h" #include "quadtree.h" +#include + #include "../contrib/pugixml-1.4/src/pugixml.hpp" #include "stb_truetype.h" @@ -11,10 +13,23 @@ typedef struct stbtt_fontinfo stbtt_fontinfo; namespace IPDF { + struct SVGMatrix + { + Real a; // width + Real c; // skew x by y + Real e; // translate x + + Real b; // skew y by x + Real d; // height + Real f; // translate y + }; + // SVG matrix transforms (x,y) <- (a x' + c y' + e, b x' + d y' + f) + // Equivelant to OpenGL 3d matrix transform ((a, c, e) (b, d, f) (0,0,1)) + class Document { public: - Document(const std::string & filename = "", const std::string & font_filename = "DejaVuSansMono.ttf") : m_objects(), m_count(0), m_font_data(NULL), m_font() + Document(const std::string & filename = "", const std::string & font_filename = "fonts/DejaVuSansMono.ttf") : m_objects(), m_count(0), m_font_data(NULL), m_font() { Load(filename); if (font_filename != "") @@ -37,33 +52,57 @@ namespace IPDF bool operator==(const Document & equ) const; bool operator!=(const Document & equ) const {return !(this->operator==(equ));} - void Add(ObjectType type, const Rect & bounds, unsigned data_index = 0); + unsigned AddPath(unsigned start_index, unsigned end_index, const Colour & shading=Colour(0.6,0.6,0.6,1), const Colour & stroke=Colour(0,0,0,0)); + unsigned AddBezier(const Bezier & bezier); + unsigned Add(ObjectType type, const Rect & bounds, unsigned data_index = 0, QuadTreeIndex qtnode = 0); unsigned AddBezierData(const Bezier & bezier); - + unsigned AddPathData(const Path & path); + - /** SVG Related functions **/ /** Load an SVG text file and add to the document **/ void LoadSVG(const std::string & filename, const Rect & bounds = Rect(0,0,1,1)); + void ParseSVG(const std::string & svg, const Rect & bounds = Rect(0,0,1,1)); /** Parse an SVG node or SVG-group node, adding children to the document **/ - void ParseSVGNode(pugi::xml_node & root, const Rect & bounds, Real & width, Real & height); + void ParseSVGNode(pugi::xml_node & root, SVGMatrix & transform); /** Parse an SVG path with string **/ - void ParseSVGPathData(const std::string & d, const Rect & bounds); + std::pair ParseSVGPathData(const std::string & d, const SVGMatrix & transform, bool & closed); + + /** Modify an SVG transformation matrix **/ + static void ParseSVGTransform(const std::string & s, SVGMatrix & transform); + + /** Extract CSS values (shudder) from style **/ + static void ParseSVGStyleData(const std::string & style, std::map & results); /** Font related functions **/ void SetFont(const std::string & font_filename); void AddText(const std::string & text, Real scale, Real x, Real y); void AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y); - + + void TransformObjectBounds(const SVGMatrix & transform, ObjectType type = NUMBER_OF_OBJECT_TYPES); + void TranslateObjects(const Real & x, const Real & y, ObjectType type = NUMBER_OF_OBJECT_TYPES); + void ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type = NUMBER_OF_OBJECT_TYPES); + #ifndef QUADTREE_DISABLED inline const QuadTree& GetQuadTree() { if (m_quadtree.root_id == QUADTREE_EMPTY) { GenBaseQuadtree(); } return m_quadtree; } QuadTreeIndex GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type); QuadTreeIndex GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren mytype); + void OverlayQuadChildren(QuadTreeIndex orig_parent, QuadTreeIndex parent, QuadTreeNodeChildren type); + void PropagateQuadChanges(QuadTreeIndex node); + // Returns the number of objects the current object formed when clipped, the objects in question are added to the end of the document. + int ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type); #endif + void ClearObjects() + { + m_count = 0; + m_objects.Clear(); + } + + private: friend class View; Objects m_objects;