X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fgraphicsbuffer.h;h=3dbb6fb9d136776b900474551b294c33645d5c07;hp=15e5b427da66a6e599563d7ad9bdf69dc1983454;hb=35e78b378435e37ffdb6e53a97f6fa0998999f67;hpb=81786f2f649a1d73ef8d4e40dc03beec4fd53698 diff --git a/src/graphicsbuffer.h b/src/graphicsbuffer.h index 15e5b42..3dbb6fb 100644 --- a/src/graphicsbuffer.h +++ b/src/graphicsbuffer.h @@ -2,14 +2,13 @@ #define _GRAPHICSBUFFER_H #include -#define GL_GLEXT_PROTOTYPES -#include +#include "gl_core44.h" namespace IPDF { - /* - * The "Screen" class handles managing the OS window (using SDL2). + /** + * Implementation of an OpenGL buffer, with some extra cleverness. */ class GraphicsBuffer { @@ -21,6 +20,7 @@ namespace IPDF BufferTypePixelPack, // Pixel Pack buffer BufferTypePixelUnpack, BufferTypeUniform, // Uniform/Constant buffer + BufferTypeTexture, // I was hoping to avoid this one. BufferTypeDrawIndirect, }; @@ -52,15 +52,27 @@ namespace IPDF void UploadRange(size_t length, intptr_t offset, const void *data); void Resize(size_t length); + const size_t GetSize() const { return m_buffer_size; } + + void Invalidate(); + + // WARNING: The buffer handle can change for (almost) no reason. + // If you do _anything_ to the buffer, you'll need to call this + // again to see if we've recreated it in a vain attempt to outsmart + // the driver. + GLuint GetHandle() const { return m_buffer_handle; } - void Bind(); + void Bind() const; private: + bool RecreateBuffer(const void *data = nullptr); GLuint m_buffer_handle; BufferType m_buffer_type; BufferUsage m_buffer_usage; void *m_map_pointer; size_t m_buffer_size; bool m_invalidated; + bool m_buffer_shape_dirty; + bool m_faking_map; }; }