X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fgraphicsbuffer.h;h=7cec235ec7484d1764e1918821edffcc9dc73e7a;hp=15e5b427da66a6e599563d7ad9bdf69dc1983454;hb=669f23e6767998dec8862ecab697fe9b8d3cd2d3;hpb=81786f2f649a1d73ef8d4e40dc03beec4fd53698 diff --git a/src/graphicsbuffer.h b/src/graphicsbuffer.h index 15e5b42..7cec235 100644 --- a/src/graphicsbuffer.h +++ b/src/graphicsbuffer.h @@ -2,14 +2,13 @@ #define _GRAPHICSBUFFER_H #include -#define GL_GLEXT_PROTOTYPES -#include +#include "gl_core44.h" namespace IPDF { /* - * The "Screen" class handles managing the OS window (using SDL2). + * Implementation of an OpenGL buffer, with some extra cleverness. */ class GraphicsBuffer { @@ -52,15 +51,20 @@ namespace IPDF void UploadRange(size_t length, intptr_t offset, const void *data); void Resize(size_t length); + const size_t GetSize() const { return m_buffer_size; } + + void Invalidate(); - void Bind(); + void Bind() const; private: + void RecreateBuffer(); GLuint m_buffer_handle; BufferType m_buffer_type; BufferUsage m_buffer_usage; void *m_map_pointer; size_t m_buffer_size; bool m_invalidated; + bool m_buffer_shape_dirty; }; }