X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.cpp;h=23aba1224e1b5510cd3b2ecdf9b7369c507a9548;hp=4175f955a9d0d29cbef2a8dc877bd8870b72b9bf;hb=b716ae547424e4e4bbda86781a151c31e3a64e67;hpb=ea4829e265bd45b9c1b8556463d10ee1e082c6ce diff --git a/src/main.cpp b/src/main.cpp index 4175f95..23aba12 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -10,6 +10,9 @@ #include bool ignore_sigfpe = false; +const char *script_filename; +bool make_movie = false; +const char * program_name; void sigfpe_handler(int sig) { @@ -20,7 +23,10 @@ void sigfpe_handler(int sig) int main(int argc, char ** argv) { - signal(SIGFPE, sigfpe_handler); + program_name = argv[0]; + + //Debug("Main!"); + signal(SIGFPE, SIG_IGN);// sigfpe_handler); #if REALTYPE == REAL_IRRAM iRRAM_initialize(argc,argv); #endif @@ -30,9 +36,22 @@ int main(int argc, char ** argv) #endif // We want to crash if we ever get a NaN. - feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW); + // Not any more + #ifndef __MINGW32__ + //feenableexcept(FE_DIVBYZERO | FE_INVALID); // | FE_OVERFLOW); + #endif + #if REALTYPE == REAL_MPFRCPP + + #ifdef MPFR_PRECISION + mpfr_set_default_prec(MPFR_PRECISION); + #else + mpfr_set_default_prec(23); + #endif + + #endif + DebugRealInfo(); + - Debug("Compiled with REAL = %d => \"%s\" sizeof(Real) == %d bytes", REALTYPE, g_real_name[REALTYPE], sizeof(Real)); Document doc("","fonts/ComicSans.ttf"); srand(time(NULL)); @@ -45,14 +64,19 @@ int main(int argc, char ** argv) const char * output_bmp = NULL; const char * input_filename = NULL; const char * input_text = NULL; - float b[4] = {0,0,1,1}; + Real b[4] = {0,0,1,1}; int max_frames = -1; - bool hide_control_panel; + bool hide_control_panel = false; bool lazy_rendering = true; bool window_visible = true; - bool gpu_transform = true; - bool gpu_rendering = true; - + bool gpu_transform = USE_GPU_TRANSFORM; + bool gpu_rendering = USE_GPU_RENDERING; + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + gpu_transform = true; + #endif + #ifdef TRANSFORM_BEZIERS_TO_PATH + gpu_transform = true; + #endif int i = 0; @@ -79,10 +103,7 @@ int main(int argc, char ** argv) { if (i+j >= argc) Fatal("No %d bounds component following -b switch", j); - char * e; - b[j-1] = strtof(argv[i+j], &e); - if (*e != '\0') - Fatal("Bounds component %d not a valid float", j); + b[j-1] = RealFromStr(argv[i+j]); } i += 4; break; @@ -154,33 +175,43 @@ int main(int argc, char ** argv) hide_control_panel = true; window_visible = !window_visible; break; + case 's': + hide_control_panel = true; + if (++i >= argc) + Fatal("Expected filename after -s switch"); + script_filename = argv[i]; + break; + case 'm': + make_movie = true; + break; } } Rect bounds(b[0],b[1],b[2],b[3]); Screen scr(window_visible); - View view(doc,scr, bounds); - - view.SetLazyRendering(lazy_rendering); - view.SetGPURendering(gpu_rendering); - view.SetGPUTransform(gpu_transform); - if (input_filename != NULL) { - - doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600))); + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + doc.LoadSVG(input_filename, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600))); + #else + doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600))); + #endif } else if (input_text != NULL) { doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2)); } - else - { - doc.Add(RECT_OUTLINE, Rect(0,0,0,0),0); // hack to stop segfault if document is empty (:S) - } + View view(doc,scr, bounds); + + view.SetLazyRendering(lazy_rendering); + view.SetGPURendering(gpu_rendering); + view.SetGPUTransform(gpu_transform); + + #ifndef CONTROLPANEL_DISABLED + if (!scr.Valid()) hide_control_panel = true; SDL_Thread * cp_thread = NULL; if (!hide_control_panel) {