X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.cpp;h=23aba1224e1b5510cd3b2ecdf9b7369c507a9548;hp=dc20d75e1103a96c50d8229e3ebf70bc83d8a2f7;hb=HEAD;hpb=e7066887c0d142ddef87ec9ae07ef08ff31573dc diff --git a/src/main.cpp b/src/main.cpp index dc20d75..23aba12 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -7,18 +7,51 @@ #define _GNU_SOURCE #endif #include +#include +bool ignore_sigfpe = false; +const char *script_filename; +bool make_movie = false; +const char * program_name; + +void sigfpe_handler(int sig) +{ + if (!ignore_sigfpe) + Fatal("Floating point exception!"); + exit(EXIT_SUCCESS); +} int main(int argc, char ** argv) { + program_name = argv[0]; + + //Debug("Main!"); + signal(SIGFPE, SIG_IGN);// sigfpe_handler); + #if REALTYPE == REAL_IRRAM + iRRAM_initialize(argc,argv); + #endif + #ifndef __STDC_IEC_559__ Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n"); #endif // We want to crash if we ever get a NaN. - feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW); + // Not any more + #ifndef __MINGW32__ + //feenableexcept(FE_DIVBYZERO | FE_INVALID); // | FE_OVERFLOW); + #endif + #if REALTYPE == REAL_MPFRCPP + + #ifdef MPFR_PRECISION + mpfr_set_default_prec(MPFR_PRECISION); + #else + mpfr_set_default_prec(23); + #endif + + #endif + DebugRealInfo(); + - Debug("Compiled with REAL = %d => \"%s\" sizeof(Real) == %d bytes", REAL, g_real_name[REAL], sizeof(Real)); Document doc("","fonts/ComicSans.ttf"); srand(time(NULL)); @@ -27,11 +60,25 @@ int main(int argc, char ** argv) Colour c(0,0,0,1); - const char * input_bmp = NULL; + const char * output_bmp = NULL; const char * input_filename = NULL; - float b[4] = {0,0,1,1}; + const char * input_text = NULL; + Real b[4] = {0,0,1,1}; + int max_frames = -1; + bool hide_control_panel = false; + bool lazy_rendering = true; + bool window_visible = true; + bool gpu_transform = USE_GPU_TRANSFORM; + bool gpu_rendering = USE_GPU_RENDERING; + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + gpu_transform = true; + #endif + #ifdef TRANSFORM_BEZIERS_TO_PATH + gpu_transform = true; + #endif + int i = 0; while (++i < argc) { @@ -44,13 +91,10 @@ int main(int argc, char ** argv) { case 'o': mode = OUTPUT_TO_BMP; - if (++i >= argc) - Fatal("No input argument following -o switch"); - input_bmp = argv[i]; if (++i >= argc) Fatal("No output argument following -o switch"); output_bmp = argv[i]; - + hide_control_panel = true; break; case 'b': { @@ -59,47 +103,137 @@ int main(int argc, char ** argv) { if (i+j >= argc) Fatal("No %d bounds component following -b switch", j); - char * e; - b[j-1] = strtof(argv[i+j], &e); - if (*e != '\0') - Fatal("Bounds component %d not a valid float", j); + b[j-1] = RealFromStr(argv[i+j]); } i += 4; break; } + case 't': + { + if (++i >= argc) + Fatal("No text input following -t switch"); + input_text = argv[i]; + Debug("Insert text: %s", input_text); + break; + } + + case 'r': + { + if (++i >= argc) + Fatal("Expected \"gpu\" or \"cpu\" after -r switch"); + if (strcmp(argv[i], "gpu") == 0) + { + gpu_rendering = true; + } + else if (strcmp(argv[i], "cpu") == 0) + { + gpu_rendering = false; + } + else + { + Fatal("Expected \"gpu\" or \"cpu\" after -r switch, not \"%s\"", argv[i]); + } + break; + } + + case 'T': + { + if (++i >= argc) + Fatal("Expected \"gpu\" or \"cpu\" after -T switch"); + if (strcmp(argv[i], "gpu") == 0) + { + gpu_transform = true; + } + else if (strcmp(argv[i], "cpu") == 0) + { + gpu_transform = false; + } + else + { + Fatal("Expected \"gpu\" or \"cpu\" after -T switch, not \"%s\"", argv[i]); + } + break; + } + + + case 'l': + lazy_rendering = !lazy_rendering; + break; + + case 'f': + if (++i >= argc) + Fatal("No frame number following -f switch"); + max_frames = strtol(argv[i], NULL, 10); + hide_control_panel = true; + break; + + case 'q': + hide_control_panel = true; + break; + + case 'Q': + hide_control_panel = true; + window_visible = !window_visible; + break; + case 's': + hide_control_panel = true; + if (++i >= argc) + Fatal("Expected filename after -s switch"); + script_filename = argv[i]; + break; + case 'm': + make_movie = true; + break; } } + Rect bounds(b[0],b[1],b[2],b[3]); + Screen scr(window_visible); if (input_filename != NULL) { - doc.LoadSVG(input_filename, Rect(0,0,Real(1)/Real(800),Real(1)/Real(600))); + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + doc.LoadSVG(input_filename, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600))); + #else + doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600))); + #endif } - else + else if (input_text != NULL) { - doc.Add(RECT_OUTLINE, Rect(0,0,0,0),0); // hack to stop segfault if document is empty (:S) + doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2)); } - Debug("Start!"); - Rect bounds(b[0],b[1],b[2],b[3]); - - Screen scr; View view(doc,scr, bounds); + + view.SetLazyRendering(lazy_rendering); + view.SetGPURendering(gpu_rendering); + view.SetGPUTransform(gpu_transform); + + + #ifndef CONTROLPANEL_DISABLED + if (!scr.Valid()) hide_control_panel = true; + SDL_Thread * cp_thread = NULL; + if (!hide_control_panel) + { ControlPanel::RunArgs args = {argc, argv, view, doc, scr}; - SDL_Thread * cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args); + cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args); if (cp_thread == NULL) { Error("Couldn't create ControlPanel thread: %s", SDL_GetError()); } - #endif //CONTROLPANEL_DISABLED + } + #else //CONTROLPANEL_DISABLED + Debug("No control panel, hide_control_panel is %d", hide_control_panel); + #endif if (mode == LOOP) - MainLoop(doc, scr, view); - else if (mode == OUTPUT_TO_BMP) //TODO: Remove this shit - OverlayBMP(doc, input_bmp, output_bmp, bounds, c); + MainLoop(doc, scr, view, max_frames); + else if (mode == OUTPUT_TO_BMP) + { + view.SaveBMP(output_bmp); + } #ifndef CONTROLPANEL_DISABLED - if (cp_thread != NULL) { int cp_return; @@ -109,5 +243,7 @@ int main(int argc, char ** argv) Debug("ControlPanel thread returned %d", cp_return); } #endif //CONTROLPANEL_DISABLED + + ignore_sigfpe = true; return 0; }