X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.cpp;h=46ea73bb1b3508704b65bee09562f59364e68a7e;hp=9cf0c68cc5a5edfd1997d3574d9d2ae75f2f9fa1;hb=6c0dfe752994312ee58d307b383948bfeb2d6e2e;hpb=aaa65d90ac812f924cbbc39bef7a5f8b6cad2da3 diff --git a/src/main.cpp b/src/main.cpp index 9cf0c68..46ea73b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,21 +1,84 @@ #include "main.h" #include // Because we can. + +#include "controlpanel.h" + +#ifndef _GNU_SOURCE +#define _GNU_SOURCE +#endif +#include +#include + +bool ignore_sigfpe = false; +const char *script_filename; +bool make_movie = false; +const char * program_name; + +void sigfpe_handler(int sig) +{ + if (!ignore_sigfpe) + Fatal("Floating point exception!"); + exit(EXIT_SUCCESS); +} + int main(int argc, char ** argv) { - Debug("Compiled with REAL = %d => \"%s\"", REAL, g_real_name[REAL]); + program_name = argv[0]; + + //Debug("Main!"); + signal(SIGFPE, sigfpe_handler); + #if REALTYPE == REAL_IRRAM + iRRAM_initialize(argc,argv); + #endif + + #ifndef __STDC_IEC_559__ + Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n"); + #endif - Document doc; + // We want to crash if we ever get a NaN. + // AH, so *this* is where that got enabled, I was looking for compiler flags + #ifndef __MINGW32__ + feenableexcept(FE_DIVBYZERO | FE_INVALID); // | FE_OVERFLOW); + #endif + #if REALTYPE == REAL_MPFRCPP + + #ifdef MPFR_PRECISION + mpfr_set_default_prec(MPFR_PRECISION); + #else + mpfr_set_default_prec(23); + #endif + + #endif + DebugRealInfo(); + + + + Document doc("","fonts/ComicSans.ttf"); srand(time(NULL)); enum {OUTPUT_TO_BMP, LOOP} mode = LOOP; Colour c(0,0,0,1); - const char * input_bmp = NULL; + const char * output_bmp = NULL; const char * input_filename = NULL; - float b[4] = {0,0,1,1}; + const char * input_text = NULL; + Real b[4] = {0,0,1,1}; + int max_frames = -1; + bool hide_control_panel = false; + bool lazy_rendering = true; + bool window_visible = true; + bool gpu_transform = USE_GPU_TRANSFORM; + bool gpu_rendering = USE_GPU_RENDERING; + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + gpu_transform = true; + #endif + #ifdef TRANSFORM_BEZIERS_TO_PATH + gpu_transform = true; + #endif + int i = 0; while (++i < argc) { @@ -28,61 +91,159 @@ int main(int argc, char ** argv) { case 'o': mode = OUTPUT_TO_BMP; - if (++i >= argc) - Fatal("No input argument following -o switch"); - input_bmp = argv[i]; if (++i >= argc) Fatal("No output argument following -o switch"); output_bmp = argv[i]; - + hide_control_panel = true; break; - case 'c': + case 'b': { - Debug("Reading paint colour"); + Debug("Reading view bounds"); for (int j = 1; j <= 4; ++j) { if (i+j >= argc) - Fatal("No %d colour component following -c switch", j); - char * e; - float * comp = (j == 1) ? (&c.r) : ((j == 2) ? (&c.g) : ((j == 3) ? (&c.b) : &(c.a))); - *comp = strtof(argv[i+j], &e); - if (*e != '\0') - Fatal("Colour component %d not a valid float", j); + Fatal("No %d bounds component following -b switch", j); + b[j-1] = RealFromStr(argv[i+j]); } i += 4; break; } - case 'b': + case 't': { - Debug("Reading view bounds"); - for (int j = 1; j <= 4; ++j) + if (++i >= argc) + Fatal("No text input following -t switch"); + input_text = argv[i]; + Debug("Insert text: %s", input_text); + break; + } + + case 'r': + { + if (++i >= argc) + Fatal("Expected \"gpu\" or \"cpu\" after -r switch"); + if (strcmp(argv[i], "gpu") == 0) { - if (i+j >= argc) - Fatal("No %d bounds component following -b switch", j); - char * e; - b[j-1] = strtof(argv[i+j], &e); - if (*e != '\0') - Fatal("Bounds component %d not a valid float", j); + gpu_rendering = true; + } + else if (strcmp(argv[i], "cpu") == 0) + { + gpu_rendering = false; + } + else + { + Fatal("Expected \"gpu\" or \"cpu\" after -r switch, not \"%s\"", argv[i]); } - i += 4; break; } + + case 'T': + { + if (++i >= argc) + Fatal("Expected \"gpu\" or \"cpu\" after -T switch"); + if (strcmp(argv[i], "gpu") == 0) + { + gpu_transform = true; + } + else if (strcmp(argv[i], "cpu") == 0) + { + gpu_transform = false; + } + else + { + Fatal("Expected \"gpu\" or \"cpu\" after -T switch, not \"%s\"", argv[i]); + } + break; + } + + + case 'l': + lazy_rendering = !lazy_rendering; + break; + + case 'f': + if (++i >= argc) + Fatal("No frame number following -f switch"); + max_frames = strtol(argv[i], NULL, 10); + hide_control_panel = true; + break; + + case 'q': + hide_control_panel = true; + break; + + case 'Q': + hide_control_panel = true; + window_visible = !window_visible; + break; + case 's': + hide_control_panel = true; + if (++i >= argc) + Fatal("Expected filename after -s switch"); + script_filename = argv[i]; + break; + case 'm': + make_movie = true; + break; } } + Rect bounds(b[0],b[1],b[2],b[3]); + Screen scr(window_visible); + View view(doc,scr, bounds); + + view.SetLazyRendering(lazy_rendering); + view.SetGPURendering(gpu_rendering); + view.SetGPUTransform(gpu_transform); + if (input_filename != NULL) { - doc.Load(input_filename); + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + doc.LoadSVG(input_filename, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600))); + #else + doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600))); + #endif } - else + else if (input_text != NULL) { - doc.Add(RECT_OUTLINE, Rect(0.5,0.5,1,1)); + doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2)); } - Rect bounds(b[0],b[1],b[2],b[3]); + + + + #ifndef CONTROLPANEL_DISABLED + if (!scr.Valid()) hide_control_panel = true; + SDL_Thread * cp_thread = NULL; + if (!hide_control_panel) + { + ControlPanel::RunArgs args = {argc, argv, view, doc, scr}; + cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args); + if (cp_thread == NULL) + { + Error("Couldn't create ControlPanel thread: %s", SDL_GetError()); + } + } + #else //CONTROLPANEL_DISABLED + Debug("No control panel, hide_control_panel is %d", hide_control_panel); + #endif if (mode == LOOP) - MainLoop(doc, bounds, c); + MainLoop(doc, scr, view, max_frames); else if (mode == OUTPUT_TO_BMP) - OverlayBMP(doc, input_bmp, output_bmp, bounds, c); + { + view.SaveBMP(output_bmp); + } + + #ifndef CONTROLPANEL_DISABLED + if (cp_thread != NULL) + { + int cp_return; + qApp->quit(); // will close the control panel + // (seems to not explode if the qApp has already been quit) + SDL_WaitThread(cp_thread, &cp_return); + Debug("ControlPanel thread returned %d", cp_return); + } + #endif //CONTROLPANEL_DISABLED + + ignore_sigfpe = true; return 0; }